Fullscreen black crush / incorrect gamma in Opera 130 (Windows 11 HDR ON, NVIDIA RTX 40 series)
I noticed a regression in Opera 130:
YouTube windowed mode = correct black levels
YouTube fullscreen mode = heavy black crush (too dark)
This only happens when ANGLE uses D3D11 (default).
Workaround:
System: Windows 11 HDR always ON NVIDIA RTX 4070 Ti Super
Looks like a swapchain / HDR tone‑mapping issue in the D3D11 ANGLE path.
Other Chromium browsers (Chrome/Edge) do not show this problem.
Please check — fullscreen video should not change black levels.
Thanks!