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    Twitter Videos not working in 31

    Opera for Windows
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    • sfearmentor
      sfearmentor last edited by admin

      An Intel GPU. Why am I not surprised? Check this solution and the topic in general. Hope it helps. 🙂
      http://forums.opera.com/post/86172

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      • leocg
        leocg Moderator Volunteer last edited by

        An Intel GPU. Why am I not surprised?

        Mine works fine.

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        • luucasalves
          luucasalves last edited by

          wel.. now the video play fine but, only sound..i will try a codec packand reply here

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          • luucasalves
            luucasalves last edited by

            i can see gpu process now oh my god

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            • luucasalves
              luucasalves last edited by

              well,, before i got "this browser doest no support video playback... i replace the files from v27.. now agora i can play but only sound.. screen all black!! and soundclound mp3 fine now

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              • leocg
                leocg Moderator Volunteer last edited by

                i will try a codec packand reply here

                Afaik Opera can use only native codecs.

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                • luucasalves
                  luucasalves last edited by

                  @leocg yeah... still play only sound now, with black screen 😞

                  any suggest?

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                  • luucasalves
                    luucasalves last edited by

                    look like this now... after @sfearmentor steps http://puu.sh/l9OEY/f1a7ffd8aa.png http://puu.sh/l9OGK/bebcb54294.png

                    play but only sound and all back 😞

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                    • leocg
                      leocg Moderator Volunteer last edited by

                      Sound is not related to gpu, that's why it's working. Your GPU probably can't play html5 videos.

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                      • luucasalves
                        luucasalves last edited by

                        i dont know why play on chrome and firefox :(((((((((((((((((((((((
                        i love opera

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                        • luucasalves
                          luucasalves last edited by

                          i try emulate WebGL with swiftshader like @sfearmentor said but i got the same, black screen onlye sound...

                          Log Messages
                          GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                          • luucasalves
                            luucasalves last edited by

                            Log Messages
                            [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                            [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                            [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                            [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                            [1104/181317:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                            GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                              1 Reply Last reply
                            • luucasalves
                              luucasalves last edited by

                              well.. i think finally we gon see

                              Problems Detected
                              GPU process was unable to boot: GPU process launch failed.
                              Disabled Features: all
                              All Intel drivers before 8.15.10.2021 are buggy with Stage3D baseline mode: 172771
                              Disabled Features: flash_stage3d_baseline
                              Accelerated video decode interferes with GPU sandbox on older Intel drivers: 180695, 298968, 436968
                              Disabled Features: accelerated_video_decode
                              Some drivers are unable to reset the D3D device in the GPU process sandbox
                              Applied Workarounds: exit_on_context_lost
                              Clear uniforms before first program use on all platforms: 124764, 349137
                              Applied Workarounds: clear_uniforms_before_first_program_use
                              Always rewrite vec/mat constructors to be consistent: 398694
                              Applied Workarounds: scalarize_vec_and_mat_constructor_args
                              Old Intel drivers cannot reliably support D3D11: 363721
                              Applied Workarounds: disable_d3d11
                              Accelerated rasterization has been disabled, either via about:flags or command line.
                              Disabled Features: rasterization
                              Raster is using a single thread.
                              Disabled Features: multiple_raster_threads

                              Reply Quote 0
                                1 Reply Last reply
                              • babogredac
                                babogredac last edited by

                                Graphics Feature Status
                                Canvas: Software only, hardware acceleration unavailable
                                Flash: Software only, hardware acceleration unavailable
                                Flash Stage3D: Software only, hardware acceleration unavailable
                                Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
                                Compositing: Software only, hardware acceleration unavailable
                                Multiple Raster Threads: Disabled
                                Rasterization: Software only, hardware acceleration unavailable
                                Video Decode: Software only, hardware acceleration unavailable
                                Video Encode: Software only, hardware acceleration unavailable
                                WebGL: Unavailable
                                Driver Bug Workarounds
                                clear_uniforms_before_first_program_use
                                disable_d3d11
                                exit_on_context_lost
                                scalarize_vec_and_mat_constructor_args
                                Problems Detected
                                GPU process was unable to boot: GPU process launch failed.
                                Disabled Features: all
                                Some drivers are unable to reset the D3D device in the GPU process sandbox
                                Applied Workarounds: exit_on_context_lost
                                Clear uniforms before first program use on all platforms: 124764, 349137
                                Applied Workarounds: clear_uniforms_before_first_program_use
                                Disable use of Direct3D 11 on older AMD drivers: 402134
                                Applied Workarounds: disable_d3d11
                                Always rewrite vec/mat constructors to be consistent: 398694
                                Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                Raster is using a single thread.
                                Disabled Features: multiple_raster_threads
                                Version Information
                                Data exported 04.11.2015. 18:09:22
                                Browser version OPR/33.0.1990.58
                                Operating system Windows NT 6.1 SP1
                                Software rendering list version 10.11
                                Driver bug list version 8.23
                                ANGLE commit id unknown hash
                                2D graphics backend Skia
                                Command Line Args Files\ope2\33.0.1990.58\opera.exe" --ran-launcher --system-dpi-setting=96 --alt-high-dpi-setting=96 --flag-switches-begin --flag-switches-end --disable-direct-npapi-requests --enable-download-resumption --disable-win32k-renderer-lockdown
                                Driver Information
                                Initialization time 0
                                In-process GPU true
                                Sandboxed false
                                GPU0 VENDOR = 0x1002, DEVICE= 0x4150
                                GPU1 VENDOR = 0x1002, DEVICE= 0x4170
                                Optimus false
                                AMD switchable false
                                Desktop compositing none
                                Driver vendor ATI Technologies Inc.
                                Driver version 8.56.1.16
                                Driver date 4-25-2009
                                Pixel shader version
                                Vertex shader version
                                Max. MSAA samples
                                Machine model name
                                Machine model version
                                GL_VENDOR
                                GL_RENDERER
                                GL_VERSION
                                GL_EXTENSIONS
                                Disabled Extensions
                                Window system binding vendor
                                Window system binding version
                                Window system binding extensions
                                Direct rendering Yes
                                Reset notification strategy 0x0000
                                GPU process crash count 0
                                Diagnostics
                                ... loading ...
                                Log Messages
                                [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/152442:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180531:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180636:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                [1104/180904:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

                                Reply Quote 0
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                                • sfearmentor
                                  sfearmentor last edited by

                                  Mine works fine.

                                  Probably is not an integrated budget one. 🙂 GMAs and Express Chipsets make problems.

                                  @luucasalves, first check if hardware acceleration has been enabled in settings, because the screenshot says it has been disabled. You may need to unlock the advanced settings first if you haven't already done it. Then check everything that may be disabled in opera:flags. Secondly, don't test Opera's MP4 support with this Twitter video only. Check this:
                                  http://www.quirksmode.org/html5/tests/video.html
                                  If Opera plays all three videos correctly (video and audio), then it's fine. For the H.264/MP4 Opera relies on the system for decoding. For WebM and Ogg/Theora Opera has native support. I haven't come across any other videos with the black screen issue on the web, except those on Twitter posted here. They are MP4. I already shared my suspicions what the cause may be - the msmpeg2vdec.dll. It's just a guess, though. The audio is working, because another DLL is used for decoding the audio streams (usually AAC) within the MP4 - msmpeg2adec.dll and it is related to the GPU process if not the GPU itself.
                                  SwiftShader has nothing to do with video playing. Opera can't use it properly. It's for the WebGL, which I'm still unable to use with my GPU (and probably you won't be).

                                  @babogredac, try the same solution. Same error, although it's an AMD GPU.

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                                  • leocg
                                    leocg Moderator Volunteer last edited by

                                    i dont know why play on chrome and firefox ((((((((((((((((((((((
                                    i love opera

                                    They don't rely on gpu and system codecs to play thoise videos afaik.

                                    Reply Quote 0
                                      1 Reply Last reply
                                    • luucasalves
                                      luucasalves last edited by

                                      @sfearmentor still only sound on H.264/MP4 :((( all play good

                                      http://puu.sh/ladsO/6b0424a8e4.jpg

                                      i try to set with a tweek tools other msmpeg2adec.dll but dont work too

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                                      • luucasalves
                                        luucasalves last edited by

                                        http://puu.sh/ladDv/f2fbc42ef5.png

                                        Reply Quote 0
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                                        • sfearmentor
                                          sfearmentor last edited by

                                          i try to set with a tweek tools other msmpeg2adec.dll

                                          msmpeg2Adec.dll is for the audio in MP4.
                                          msmpeg2Vdec.dll is for the video in MP4. - This is causing trouble.

                                          i tried delete the msmpeg2vdec.dll

                                          I hope you haven't deleted it back then. Check if it is named properly.

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                                          • leocg
                                            leocg Moderator Volunteer last edited by

                                            @sfearmentor still only sound on H.264/MP4 (( all play good
                                            http://puu.sh/ladsO/6b0424a8e4.jpg
                                            i try to set with a tweek tools other msmpeg2adec.dll but dont work too

                                            You will probably need a new graphic card.

                                            Reply Quote 0
                                              1 Reply Last reply
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