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    Twitter Videos not working in 31

    Opera for Windows
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    • leocg
      leocg Moderator Volunteer last edited by

      i can see look

      You can see what?

      thats mean something?

      It means that there is no gpu process and this may be the cause of your issue.

      If you go to opera:gpu you will probably see an error message regarding this.

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      • sfearmentor
        sfearmentor last edited by

        @luucasalves, as leocg said, there is no GPU process - Opera is not using the system codecs at all. Many files on SoundCloud are MP3s, while Spotify streams are Ogg, AFAIK, which Opera natively supports. If you post the "Problems detected" and "Log messages" of opera:gpu, maybe we can find out what is causing this.

        @babogredac, check for the GPU process.

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        • luucasalves
          luucasalves last edited by

          well [img] http://puu.sh/l9q3M/b747bac48d.png [/img]

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          • luucasalves
            luucasalves last edited by

            @sfearmentor @leocg look http://puu.sh/l9q3M/b747bac48d.png http://puu.sh/l9q6o/cbde9633c2.png

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            • sfearmentor
              sfearmentor last edited by admin

              An Intel GPU. Why am I not surprised? Check this solution and the topic in general. Hope it helps. 🙂
              http://forums.opera.com/post/86172

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              • leocg
                leocg Moderator Volunteer last edited by

                An Intel GPU. Why am I not surprised?

                Mine works fine.

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                • luucasalves
                  luucasalves last edited by

                  wel.. now the video play fine but, only sound..i will try a codec packand reply here

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                  • luucasalves
                    luucasalves last edited by

                    i can see gpu process now oh my god

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                    • luucasalves
                      luucasalves last edited by

                      well,, before i got "this browser doest no support video playback... i replace the files from v27.. now agora i can play but only sound.. screen all black!! and soundclound mp3 fine now

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                      • leocg
                        leocg Moderator Volunteer last edited by

                        i will try a codec packand reply here

                        Afaik Opera can use only native codecs.

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                        • luucasalves
                          luucasalves last edited by

                          @leocg yeah... still play only sound now, with black screen 😞

                          any suggest?

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                          • luucasalves
                            luucasalves last edited by

                            look like this now... after @sfearmentor steps http://puu.sh/l9OEY/f1a7ffd8aa.png http://puu.sh/l9OGK/bebcb54294.png

                            play but only sound and all back 😞

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                            • leocg
                              leocg Moderator Volunteer last edited by

                              Sound is not related to gpu, that's why it's working. Your GPU probably can't play html5 videos.

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                              • luucasalves
                                luucasalves last edited by

                                i dont know why play on chrome and firefox :(((((((((((((((((((((((
                                i love opera

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                                • luucasalves
                                  luucasalves last edited by

                                  i try emulate WebGL with swiftshader like @sfearmentor said but i got the same, black screen onlye sound...

                                  Log Messages
                                  GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                  • luucasalves
                                    luucasalves last edited by

                                    Log Messages
                                    [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                    [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                    [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                    [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                    [1104/181317:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                    GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                    • luucasalves
                                      luucasalves last edited by

                                      well.. i think finally we gon see

                                      Problems Detected
                                      GPU process was unable to boot: GPU process launch failed.
                                      Disabled Features: all
                                      All Intel drivers before 8.15.10.2021 are buggy with Stage3D baseline mode: 172771
                                      Disabled Features: flash_stage3d_baseline
                                      Accelerated video decode interferes with GPU sandbox on older Intel drivers: 180695, 298968, 436968
                                      Disabled Features: accelerated_video_decode
                                      Some drivers are unable to reset the D3D device in the GPU process sandbox
                                      Applied Workarounds: exit_on_context_lost
                                      Clear uniforms before first program use on all platforms: 124764, 349137
                                      Applied Workarounds: clear_uniforms_before_first_program_use
                                      Always rewrite vec/mat constructors to be consistent: 398694
                                      Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                      Old Intel drivers cannot reliably support D3D11: 363721
                                      Applied Workarounds: disable_d3d11
                                      Accelerated rasterization has been disabled, either via about:flags or command line.
                                      Disabled Features: rasterization
                                      Raster is using a single thread.
                                      Disabled Features: multiple_raster_threads

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                                      • babogredac
                                        babogredac last edited by

                                        Graphics Feature Status
                                        Canvas: Software only, hardware acceleration unavailable
                                        Flash: Software only, hardware acceleration unavailable
                                        Flash Stage3D: Software only, hardware acceleration unavailable
                                        Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
                                        Compositing: Software only, hardware acceleration unavailable
                                        Multiple Raster Threads: Disabled
                                        Rasterization: Software only, hardware acceleration unavailable
                                        Video Decode: Software only, hardware acceleration unavailable
                                        Video Encode: Software only, hardware acceleration unavailable
                                        WebGL: Unavailable
                                        Driver Bug Workarounds
                                        clear_uniforms_before_first_program_use
                                        disable_d3d11
                                        exit_on_context_lost
                                        scalarize_vec_and_mat_constructor_args
                                        Problems Detected
                                        GPU process was unable to boot: GPU process launch failed.
                                        Disabled Features: all
                                        Some drivers are unable to reset the D3D device in the GPU process sandbox
                                        Applied Workarounds: exit_on_context_lost
                                        Clear uniforms before first program use on all platforms: 124764, 349137
                                        Applied Workarounds: clear_uniforms_before_first_program_use
                                        Disable use of Direct3D 11 on older AMD drivers: 402134
                                        Applied Workarounds: disable_d3d11
                                        Always rewrite vec/mat constructors to be consistent: 398694
                                        Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                        Raster is using a single thread.
                                        Disabled Features: multiple_raster_threads
                                        Version Information
                                        Data exported 04.11.2015. 18:09:22
                                        Browser version OPR/33.0.1990.58
                                        Operating system Windows NT 6.1 SP1
                                        Software rendering list version 10.11
                                        Driver bug list version 8.23
                                        ANGLE commit id unknown hash
                                        2D graphics backend Skia
                                        Command Line Args Files\ope2\33.0.1990.58\opera.exe" --ran-launcher --system-dpi-setting=96 --alt-high-dpi-setting=96 --flag-switches-begin --flag-switches-end --disable-direct-npapi-requests --enable-download-resumption --disable-win32k-renderer-lockdown
                                        Driver Information
                                        Initialization time 0
                                        In-process GPU true
                                        Sandboxed false
                                        GPU0 VENDOR = 0x1002, DEVICE= 0x4150
                                        GPU1 VENDOR = 0x1002, DEVICE= 0x4170
                                        Optimus false
                                        AMD switchable false
                                        Desktop compositing none
                                        Driver vendor ATI Technologies Inc.
                                        Driver version 8.56.1.16
                                        Driver date 4-25-2009
                                        Pixel shader version
                                        Vertex shader version
                                        Max. MSAA samples
                                        Machine model name
                                        Machine model version
                                        GL_VENDOR
                                        GL_RENDERER
                                        GL_VERSION
                                        GL_EXTENSIONS
                                        Disabled Extensions
                                        Window system binding vendor
                                        Window system binding version
                                        Window system binding extensions
                                        Direct rendering Yes
                                        Reset notification strategy 0x0000
                                        GPU process crash count 0
                                        Diagnostics
                                        ... loading ...
                                        Log Messages
                                        [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/152442:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                        GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                        [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180531:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                        GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                        [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180636:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                        GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                        [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                        [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                        [1104/180904:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                        GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                        • sfearmentor
                                          sfearmentor last edited by

                                          Mine works fine.

                                          Probably is not an integrated budget one. 🙂 GMAs and Express Chipsets make problems.

                                          @luucasalves, first check if hardware acceleration has been enabled in settings, because the screenshot says it has been disabled. You may need to unlock the advanced settings first if you haven't already done it. Then check everything that may be disabled in opera:flags. Secondly, don't test Opera's MP4 support with this Twitter video only. Check this:
                                          http://www.quirksmode.org/html5/tests/video.html
                                          If Opera plays all three videos correctly (video and audio), then it's fine. For the H.264/MP4 Opera relies on the system for decoding. For WebM and Ogg/Theora Opera has native support. I haven't come across any other videos with the black screen issue on the web, except those on Twitter posted here. They are MP4. I already shared my suspicions what the cause may be - the msmpeg2vdec.dll. It's just a guess, though. The audio is working, because another DLL is used for decoding the audio streams (usually AAC) within the MP4 - msmpeg2adec.dll and it is related to the GPU process if not the GPU itself.
                                          SwiftShader has nothing to do with video playing. Opera can't use it properly. It's for the WebGL, which I'm still unable to use with my GPU (and probably you won't be).

                                          @babogredac, try the same solution. Same error, although it's an AMD GPU.

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                                          • leocg
                                            leocg Moderator Volunteer last edited by

                                            i dont know why play on chrome and firefox ((((((((((((((((((((((
                                            i love opera

                                            They don't rely on gpu and system codecs to play thoise videos afaik.

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