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    Twitter Videos not working in 31

    Opera for Windows
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    • sfearmentor
      sfearmentor last edited by

      @luucasalves, as leocg said, there is no GPU process - Opera is not using the system codecs at all. Many files on SoundCloud are MP3s, while Spotify streams are Ogg, AFAIK, which Opera natively supports. If you post the "Problems detected" and "Log messages" of opera:gpu, maybe we can find out what is causing this.

      @babogredac, check for the GPU process.

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      • luucasalves
        luucasalves last edited by

        well [img] http://puu.sh/l9q3M/b747bac48d.png [/img]

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        • luucasalves
          luucasalves last edited by

          @sfearmentor @leocg look http://puu.sh/l9q3M/b747bac48d.png http://puu.sh/l9q6o/cbde9633c2.png

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          • sfearmentor
            sfearmentor last edited by admin

            An Intel GPU. Why am I not surprised? Check this solution and the topic in general. Hope it helps. 🙂
            http://forums.opera.com/post/86172

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            • leocg
              leocg Moderator Volunteer last edited by

              An Intel GPU. Why am I not surprised?

              Mine works fine.

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              • luucasalves
                luucasalves last edited by

                wel.. now the video play fine but, only sound..i will try a codec packand reply here

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                • luucasalves
                  luucasalves last edited by

                  i can see gpu process now oh my god

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                  • luucasalves
                    luucasalves last edited by

                    well,, before i got "this browser doest no support video playback... i replace the files from v27.. now agora i can play but only sound.. screen all black!! and soundclound mp3 fine now

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                    • leocg
                      leocg Moderator Volunteer last edited by

                      i will try a codec packand reply here

                      Afaik Opera can use only native codecs.

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                      • luucasalves
                        luucasalves last edited by

                        @leocg yeah... still play only sound now, with black screen 😞

                        any suggest?

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                        • luucasalves
                          luucasalves last edited by

                          look like this now... after @sfearmentor steps http://puu.sh/l9OEY/f1a7ffd8aa.png http://puu.sh/l9OGK/bebcb54294.png

                          play but only sound and all back 😞

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                          • leocg
                            leocg Moderator Volunteer last edited by

                            Sound is not related to gpu, that's why it's working. Your GPU probably can't play html5 videos.

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                            • luucasalves
                              luucasalves last edited by

                              i dont know why play on chrome and firefox :(((((((((((((((((((((((
                              i love opera

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                              • luucasalves
                                luucasalves last edited by

                                i try emulate WebGL with swiftshader like @sfearmentor said but i got the same, black screen onlye sound...

                                Log Messages
                                GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                • luucasalves
                                  luucasalves last edited by

                                  Log Messages
                                  [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                  [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                  [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                  [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                  [1104/181317:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                  GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                  • luucasalves
                                    luucasalves last edited by

                                    well.. i think finally we gon see

                                    Problems Detected
                                    GPU process was unable to boot: GPU process launch failed.
                                    Disabled Features: all
                                    All Intel drivers before 8.15.10.2021 are buggy with Stage3D baseline mode: 172771
                                    Disabled Features: flash_stage3d_baseline
                                    Accelerated video decode interferes with GPU sandbox on older Intel drivers: 180695, 298968, 436968
                                    Disabled Features: accelerated_video_decode
                                    Some drivers are unable to reset the D3D device in the GPU process sandbox
                                    Applied Workarounds: exit_on_context_lost
                                    Clear uniforms before first program use on all platforms: 124764, 349137
                                    Applied Workarounds: clear_uniforms_before_first_program_use
                                    Always rewrite vec/mat constructors to be consistent: 398694
                                    Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                    Old Intel drivers cannot reliably support D3D11: 363721
                                    Applied Workarounds: disable_d3d11
                                    Accelerated rasterization has been disabled, either via about:flags or command line.
                                    Disabled Features: rasterization
                                    Raster is using a single thread.
                                    Disabled Features: multiple_raster_threads

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                                    • babogredac
                                      babogredac last edited by

                                      Graphics Feature Status
                                      Canvas: Software only, hardware acceleration unavailable
                                      Flash: Software only, hardware acceleration unavailable
                                      Flash Stage3D: Software only, hardware acceleration unavailable
                                      Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
                                      Compositing: Software only, hardware acceleration unavailable
                                      Multiple Raster Threads: Disabled
                                      Rasterization: Software only, hardware acceleration unavailable
                                      Video Decode: Software only, hardware acceleration unavailable
                                      Video Encode: Software only, hardware acceleration unavailable
                                      WebGL: Unavailable
                                      Driver Bug Workarounds
                                      clear_uniforms_before_first_program_use
                                      disable_d3d11
                                      exit_on_context_lost
                                      scalarize_vec_and_mat_constructor_args
                                      Problems Detected
                                      GPU process was unable to boot: GPU process launch failed.
                                      Disabled Features: all
                                      Some drivers are unable to reset the D3D device in the GPU process sandbox
                                      Applied Workarounds: exit_on_context_lost
                                      Clear uniforms before first program use on all platforms: 124764, 349137
                                      Applied Workarounds: clear_uniforms_before_first_program_use
                                      Disable use of Direct3D 11 on older AMD drivers: 402134
                                      Applied Workarounds: disable_d3d11
                                      Always rewrite vec/mat constructors to be consistent: 398694
                                      Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                      Raster is using a single thread.
                                      Disabled Features: multiple_raster_threads
                                      Version Information
                                      Data exported 04.11.2015. 18:09:22
                                      Browser version OPR/33.0.1990.58
                                      Operating system Windows NT 6.1 SP1
                                      Software rendering list version 10.11
                                      Driver bug list version 8.23
                                      ANGLE commit id unknown hash
                                      2D graphics backend Skia
                                      Command Line Args Files\ope2\33.0.1990.58\opera.exe" --ran-launcher --system-dpi-setting=96 --alt-high-dpi-setting=96 --flag-switches-begin --flag-switches-end --disable-direct-npapi-requests --enable-download-resumption --disable-win32k-renderer-lockdown
                                      Driver Information
                                      Initialization time 0
                                      In-process GPU true
                                      Sandboxed false
                                      GPU0 VENDOR = 0x1002, DEVICE= 0x4150
                                      GPU1 VENDOR = 0x1002, DEVICE= 0x4170
                                      Optimus false
                                      AMD switchable false
                                      Desktop compositing none
                                      Driver vendor ATI Technologies Inc.
                                      Driver version 8.56.1.16
                                      Driver date 4-25-2009
                                      Pixel shader version
                                      Vertex shader version
                                      Max. MSAA samples
                                      Machine model name
                                      Machine model version
                                      GL_VENDOR
                                      GL_RENDERER
                                      GL_VERSION
                                      GL_EXTENSIONS
                                      Disabled Extensions
                                      Window system binding vendor
                                      Window system binding version
                                      Window system binding extensions
                                      Direct rendering Yes
                                      Reset notification strategy 0x0000
                                      GPU process crash count 0
                                      Diagnostics
                                      ... loading ...
                                      Log Messages
                                      [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/152442:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                      GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                      [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180531:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                      GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                      [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180636:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                      GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                      [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/180904:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                      GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                      • sfearmentor
                                        sfearmentor last edited by

                                        Mine works fine.

                                        Probably is not an integrated budget one. 🙂 GMAs and Express Chipsets make problems.

                                        @luucasalves, first check if hardware acceleration has been enabled in settings, because the screenshot says it has been disabled. You may need to unlock the advanced settings first if you haven't already done it. Then check everything that may be disabled in opera:flags. Secondly, don't test Opera's MP4 support with this Twitter video only. Check this:
                                        http://www.quirksmode.org/html5/tests/video.html
                                        If Opera plays all three videos correctly (video and audio), then it's fine. For the H.264/MP4 Opera relies on the system for decoding. For WebM and Ogg/Theora Opera has native support. I haven't come across any other videos with the black screen issue on the web, except those on Twitter posted here. They are MP4. I already shared my suspicions what the cause may be - the msmpeg2vdec.dll. It's just a guess, though. The audio is working, because another DLL is used for decoding the audio streams (usually AAC) within the MP4 - msmpeg2adec.dll and it is related to the GPU process if not the GPU itself.
                                        SwiftShader has nothing to do with video playing. Opera can't use it properly. It's for the WebGL, which I'm still unable to use with my GPU (and probably you won't be).

                                        @babogredac, try the same solution. Same error, although it's an AMD GPU.

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                                        • leocg
                                          leocg Moderator Volunteer last edited by

                                          i dont know why play on chrome and firefox ((((((((((((((((((((((
                                          i love opera

                                          They don't rely on gpu and system codecs to play thoise videos afaik.

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                                          • luucasalves
                                            luucasalves last edited by

                                            @sfearmentor still only sound on H.264/MP4 :((( all play good

                                            http://puu.sh/ladsO/6b0424a8e4.jpg

                                            i try to set with a tweek tools other msmpeg2adec.dll but dont work too

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