YouTube 1080p60fps lagging after update to 52.0.2871.37
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ezimir last edited by ezimir
@avl Sure, here it is:
Graphics Feature Status Canvas: Software only, hardware acceleration unavailable CheckerImaging: Disabled Flash: Unavailable Flash Stage3D: Unavailable Flash Stage3D Baseline profile: Unavailable Compositing: Unavailable Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Hardware accelerated Rasterization: Unavailable Video Decode: Unavailable WebGL: Unavailable WebGL2: Unavailable Driver Bug Workarounds add_and_true_to_loop_condition adjust_src_dst_region_for_blitframebuffer decode_encode_srgb_for_generatemipmap disable_av_sample_buffer_display_layer disable_framebuffer_cmaa disable_webgl_rgb_multisampling_usage dont_use_loops_to_initialize_variables emulate_abs_int_function get_frag_data_info_bug init_one_cube_map_level_before_copyteximage max_msaa_sample_count_4 msaa_is_slow pack_parameters_workaround_with_pack_buffer rebind_transform_feedback_before_resume regenerate_struct_names remove_invariant_and_centroid_for_essl3 reset_base_mipmap_level_before_texstorage rewrite_do_while_loops rewrite_float_unary_minus_operator rewrite_texelfetchoffset_to_texelfetch scalarize_vec_and_mat_constructor_args set_zero_level_before_generating_mipmap unfold_short_circuit_as_ternary_operation unpack_alignment_workaround_with_unpack_buffer unpack_image_height_workaround_with_unpack_buffer use_intermediary_for_copy_texture_image use_shadowed_tex_level_params use_unused_standard_shared_blocks Problems Detected Intel HD 3000 driver crashes frequently on Mac: 592130, 661596 Disabled Features: flash_stage3d, gpu_compositing, gpu_rasterization, flash3d, accelerated_webgl2, accelerated_2d_canvas, accelerated_video_decode, accelerated_webgl, flash_stage3d_baseline Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known Intel GPUs other than Intel 6th and 7th Generation cards, which have been tested.: 613272, 614468 Disabled Features: gpu_rasterization Rendering artifacts on older macOS releases and Intel GPUs: 794819 Disabled Features: accelerated_2d_canvas, gpu_rasterization Unfold short circuit on Mac OS X: 307751 Applied Workarounds: unfold_short_circuit_as_ternary_operation Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Mac drivers handle struct scopes incorrectly: 403957 Applied Workarounds: regenerate_struct_names On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499 Applied Workarounds: set_zero_level_before_generating_mipmap Pack parameters work incorrectly with pack buffer bound: 563714 Applied Workarounds: pack_parameters_workaround_with_pack_buffer Alignment works incorrectly with unpack buffer bound: 563714 Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777 Applied Workarounds: use_intermediary_for_copy_texture_image Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130 Applied Workarounds: disable_webgl_rgb_multisampling_usage Mac Drivers store texture level parameters on int16_t that overflow: 610153 Applied Workarounds: use_shadowed_tex_level_params Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa glGetFragData{Location|Index} works incorrectly on Max: 638340 Applied Workarounds: get_frag_data_info_bug glResumeTransformFeedback works incorrectly on Intel GPUs: 638514 Applied Workarounds: rebind_transform_feedback_before_resume glTexStorage* are buggy when base mipmap level is not 0: 640506 Applied Workarounds: reset_base_mipmap_level_before_texstorage Result of abs(i) where i is an integer in vertex shader is wrong: 642227 Applied Workarounds: emulate_abs_int_function Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605 Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch Rewrite condition in for and while loops for Intel Mac: 644669 Applied Workarounds: add_and_true_to_loop_condition Rewrite do-while loops to simpler constructs on Mac: 644669 Applied Workarounds: rewrite_do_while_loops AVSampleBufferDisplayLayer leaks IOSurfaces on 10.9.: 632178 Applied Workarounds: disable_av_sample_buffer_display_layer Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac 10.11: 648197 Applied Workarounds: init_one_cube_map_level_before_copyteximage Decode and encode before generateMipmap for srgb format textures on macosx: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap Insert statements to reference all members in unused std140/shared blocks on Mac: 618464 Applied Workarounds: use_unused_standard_shared_blocks Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258 Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740 Applied Workarounds: adjust_src_dst_region_for_blitframebuffer Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129 Applied Workarounds: remove_invariant_and_centroid_for_essl3 Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Rewrite -float to 0.0 - float for Intel Mac: 672380 Applied Workarounds: rewrite_float_unary_minus_operator Don't expose disjoint_timer_query extensions to WebGL: 808744 Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422 Applied Workarounds: dont_use_loops_to_initialize_variables 8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071 Applied Workarounds: max_msaa_sample_count_4 Checker-imaging has been disabled via finch trial or the command line. Disabled Features: checker_imaging Version Information Data exported 2018-03-30T10:06:37.716Z Browser version OPR/52.0.2871.37 Operating system Mac OS X 10.10.5 ANGLE commit id unknown hash 2D graphics backend Skia/65 Command Line /Applications/Opera.app/Contents/MacOS/Opera --flag-switches-begin --disable-features=SharedArrayBuffer --flag-switches-end --use-turbo2 --prefer-integrated-gpu --enable-quic Driver Information Initialization time 52 In-process GPU false Passthrough Command Decoder false Direct Composition false Supports overlays false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE* Optimus false Optimus false AMD switchable false Driver vendor Driver version 10.0.35 Driver date Pixel shader version 3.30 Vertex shader version 3.30 Max. MSAA samples 4 Machine model name MacBookPro Machine model version 8.1 GL_VENDOR Intel Inc. GL_RENDERER Intel HD Graphics 3000 OpenGL Engine GL_VERSION 3.3 INTEL-10.0.35 GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Compositor Information Tile Update Mode Zero-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_1010102 Software only BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT RGBA_F16 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT YVU_420 Software only YUV_420_BIPLANAR GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT UYVY_422 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT Display(s) Information Info Display[69677632] bounds=0,0 1280x800, workarea=0,23 1280x773, scale=1, external Color space information {primaries:[[0.3943,0.4155,0.1544,],[0.2015,0.7299,0.0686,],[0.0062,0.0646,0.7541,],], transfer:0.0774*x + 0.0000 if x < 0.0404 else (0.9479*x + 0.0521)**2.4000 + 0.0000, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Encode h264 baseline up to 4096x2160 pixels and/or 30.000 fps Encode h264 main up to 4096x2160 pixels and/or 30.000 fps Encode h264 high up to 4096x2160 pixels and/or 30.000 fps Log Messages [89018:779:0329/080224.392021:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0329/080224.396701:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0329/133651.387224:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0329/133651.389723:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/070852.946708:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/070852.950945:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/070901.545783:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/120521.033713:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/120521.047537:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [89018:779:0330/120524.168253:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
Oh wow, the "Graphics Feature Status" section is sad to see. For comparison, it's mostly enabled in Chrome:
Canvas: Hardware accelerated CheckerImaging: Disabled Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Hardware accelerated Rasterization: Hardware accelerated Video Decode: Hardware accelerated WebGL: Hardware accelerated WebGL2: Hardware accelerated
So, how do I make Opera to use GPU HW acceleration?
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avl Opera last edited by avl
Which version of Chrome are you using vs. which version of Opera? It looks like your GPU/OS combination is blacklisted (hw acceleration disabled), but in general we use the same blacklist as Chrome.
Also, can you post the rest of Chrome's chrome://gpu? It might be using a different GPU - do you have a MacBook Pro with dual GPU?
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ezimir last edited by
I've got a MacBook Pro (13-inch, Late 2011) with a "Intel HD 3000 512 MB" graphics card, so I don't think that's dual GPU.
I've just updated Opera to the latest 52.0.2871.40 version, problem still persists. Here's a fresh content of
opera://gpu
:Graphics Feature Status Canvas: Software only, hardware acceleration unavailable CheckerImaging: Disabled Flash: Unavailable Flash Stage3D: Unavailable Flash Stage3D Baseline profile: Unavailable Compositing: Unavailable Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Hardware accelerated Rasterization: Unavailable Video Decode: Unavailable WebGL: Unavailable WebGL2: Unavailable Driver Bug Workarounds add_and_true_to_loop_condition adjust_src_dst_region_for_blitframebuffer decode_encode_srgb_for_generatemipmap disable_av_sample_buffer_display_layer disable_framebuffer_cmaa disable_webgl_rgb_multisampling_usage dont_use_loops_to_initialize_variables emulate_abs_int_function get_frag_data_info_bug init_one_cube_map_level_before_copyteximage max_msaa_sample_count_4 msaa_is_slow pack_parameters_workaround_with_pack_buffer rebind_transform_feedback_before_resume regenerate_struct_names remove_invariant_and_centroid_for_essl3 reset_base_mipmap_level_before_texstorage rewrite_do_while_loops rewrite_float_unary_minus_operator rewrite_texelfetchoffset_to_texelfetch scalarize_vec_and_mat_constructor_args set_zero_level_before_generating_mipmap unfold_short_circuit_as_ternary_operation unpack_alignment_workaround_with_unpack_buffer unpack_image_height_workaround_with_unpack_buffer use_intermediary_for_copy_texture_image use_shadowed_tex_level_params use_unused_standard_shared_blocks Problems Detected Intel HD 3000 driver crashes frequently on Mac: 592130, 661596 Disabled Features: flash_stage3d, gpu_compositing, gpu_rasterization, flash3d, accelerated_webgl2, accelerated_2d_canvas, accelerated_video_decode, accelerated_webgl, flash_stage3d_baseline Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known Intel GPUs other than Intel 6th and 7th Generation cards, which have been tested.: 613272, 614468 Disabled Features: gpu_rasterization Rendering artifacts on older macOS releases and Intel GPUs: 794819 Disabled Features: accelerated_2d_canvas, gpu_rasterization Unfold short circuit on Mac OS X: 307751 Applied Workarounds: unfold_short_circuit_as_ternary_operation Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Mac drivers handle struct scopes incorrectly: 403957 Applied Workarounds: regenerate_struct_names On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499 Applied Workarounds: set_zero_level_before_generating_mipmap Pack parameters work incorrectly with pack buffer bound: 563714 Applied Workarounds: pack_parameters_workaround_with_pack_buffer Alignment works incorrectly with unpack buffer bound: 563714 Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777 Applied Workarounds: use_intermediary_for_copy_texture_image Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130 Applied Workarounds: disable_webgl_rgb_multisampling_usage Mac Drivers store texture level parameters on int16_t that overflow: 610153 Applied Workarounds: use_shadowed_tex_level_params Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa glGetFragData{Location|Index} works incorrectly on Max: 638340 Applied Workarounds: get_frag_data_info_bug glResumeTransformFeedback works incorrectly on Intel GPUs: 638514 Applied Workarounds: rebind_transform_feedback_before_resume glTexStorage* are buggy when base mipmap level is not 0: 640506 Applied Workarounds: reset_base_mipmap_level_before_texstorage Result of abs(i) where i is an integer in vertex shader is wrong: 642227 Applied Workarounds: emulate_abs_int_function Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605 Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch Rewrite condition in for and while loops for Intel Mac: 644669 Applied Workarounds: add_and_true_to_loop_condition Rewrite do-while loops to simpler constructs on Mac: 644669 Applied Workarounds: rewrite_do_while_loops AVSampleBufferDisplayLayer leaks IOSurfaces on 10.9.: 632178 Applied Workarounds: disable_av_sample_buffer_display_layer Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac 10.11: 648197 Applied Workarounds: init_one_cube_map_level_before_copyteximage Decode and encode before generateMipmap for srgb format textures on macosx: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap Insert statements to reference all members in unused std140/shared blocks on Mac: 618464 Applied Workarounds: use_unused_standard_shared_blocks Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258 Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740 Applied Workarounds: adjust_src_dst_region_for_blitframebuffer Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129 Applied Workarounds: remove_invariant_and_centroid_for_essl3 Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Rewrite -float to 0.0 - float for Intel Mac: 672380 Applied Workarounds: rewrite_float_unary_minus_operator Don't expose disjoint_timer_query extensions to WebGL: 808744 Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422 Applied Workarounds: dont_use_loops_to_initialize_variables 8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071 Applied Workarounds: max_msaa_sample_count_4 Checker-imaging has been disabled via finch trial or the command line. Disabled Features: checker_imaging Version Information Data exported 2018-04-06T20:08:47.645Z Browser version OPR/52.0.2871.40 Operating system Mac OS X 10.10.5 ANGLE commit id unknown hash 2D graphics backend Skia/65 Command Line /Applications/Opera.app/Contents/MacOS/Opera --enable-quic --use-turbo2 --flag-switches-begin --disable-features=SharedArrayBuffer --flag-switches-end --use-turbo2 --prefer-integrated-gpu --enable-quic Driver Information Initialization time 83 In-process GPU false Passthrough Command Decoder false Direct Composition false Supports overlays false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE* Optimus false Optimus false AMD switchable false Driver vendor Driver version 10.0.35 Driver date Pixel shader version 3.30 Vertex shader version 3.30 Max. MSAA samples 4 Machine model name MacBookPro Machine model version 8.1 GL_VENDOR Intel Inc. GL_RENDERER Intel HD Graphics 3000 OpenGL Engine GL_VERSION 3.3 INTEL-10.0.35 GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Compositor Information Tile Update Mode Zero-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_1010102 Software only BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT RGBA_F16 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT YVU_420 Software only YUV_420_BIPLANAR GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT UYVY_422 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT Display(s) Information Info Display[69677632] bounds=0,0 1280x800, workarea=0,23 1280x773, scale=1, external Color space information {primaries:[[0.3943,0.4155,0.1544,],[0.2015,0.7299,0.0686,],[0.0062,0.0646,0.7541,],], transfer:0.0774*x + 0.0000 if x < 0.0404 else (0.9479*x + 0.0521)**2.4000 + 0.0000, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Encode h264 baseline up to 4096x2160 pixels and/or 30.000 fps Encode h264 main up to 4096x2160 pixels and/or 30.000 fps Encode h264 high up to 4096x2160 pixels and/or 30.000 fps Log Messages [83303:779:0406/215221.616755:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [83303:779:0406/215221.624487:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [83303:779:0406/215254.101345:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted [83303:779:0406/215254.113366:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
Here is the
chrome://gpu
content from Google Chrome 65.0.3325.181:Graphics Feature Status Canvas: Hardware accelerated CheckerImaging: Disabled Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Hardware accelerated Rasterization: Hardware accelerated Video Decode: Hardware accelerated WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds add_and_true_to_loop_condition adjust_src_dst_region_for_blitframebuffer decode_encode_srgb_for_generatemipmap disable_av_sample_buffer_display_layer disable_framebuffer_cmaa disable_webgl_rgb_multisampling_usage dont_use_loops_to_initialize_variables emulate_abs_int_function get_frag_data_info_bug init_one_cube_map_level_before_copyteximage max_msaa_sample_count_4 msaa_is_slow pack_parameters_workaround_with_pack_buffer rebind_transform_feedback_before_resume regenerate_struct_names remove_invariant_and_centroid_for_essl3 reset_base_mipmap_level_before_texstorage rewrite_do_while_loops rewrite_float_unary_minus_operator rewrite_texelfetchoffset_to_texelfetch scalarize_vec_and_mat_constructor_args set_zero_level_before_generating_mipmap unfold_short_circuit_as_ternary_operation unpack_alignment_workaround_with_unpack_buffer unpack_image_height_workaround_with_unpack_buffer use_intermediary_for_copy_texture_image use_shadowed_tex_level_params use_unused_standard_shared_blocks Problems Detected Unfold short circuit on Mac OS X: 307751 Applied Workarounds: unfold_short_circuit_as_ternary_operation Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Mac drivers handle struct scopes incorrectly: 403957 Applied Workarounds: regenerate_struct_names On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499 Applied Workarounds: set_zero_level_before_generating_mipmap Pack parameters work incorrectly with pack buffer bound: 563714 Applied Workarounds: pack_parameters_workaround_with_pack_buffer Alignment works incorrectly with unpack buffer bound: 563714 Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777 Applied Workarounds: use_intermediary_for_copy_texture_image Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130 Applied Workarounds: disable_webgl_rgb_multisampling_usage Mac Drivers store texture level parameters on int16_t that overflow: 610153 Applied Workarounds: use_shadowed_tex_level_params Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa glGetFragData{Location|Index} works incorrectly on Max: 638340 Applied Workarounds: get_frag_data_info_bug glResumeTransformFeedback works incorrectly on Intel GPUs: 638514 Applied Workarounds: rebind_transform_feedback_before_resume glTexStorage* are buggy when base mipmap level is not 0: 640506 Applied Workarounds: reset_base_mipmap_level_before_texstorage Result of abs(i) where i is an integer in vertex shader is wrong: 642227 Applied Workarounds: emulate_abs_int_function Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605 Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch Rewrite condition in for and while loops for Intel Mac: 644669 Applied Workarounds: add_and_true_to_loop_condition Rewrite do-while loops to simpler constructs on Mac: 644669 Applied Workarounds: rewrite_do_while_loops AVSampleBufferDisplayLayer leaks IOSurfaces on 10.9.: 632178 Applied Workarounds: disable_av_sample_buffer_display_layer Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac 10.11: 648197 Applied Workarounds: init_one_cube_map_level_before_copyteximage Decode and encode before generateMipmap for srgb format textures on macosx: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap Insert statements to reference all members in unused std140/shared blocks on Mac: 618464 Applied Workarounds: use_unused_standard_shared_blocks Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258 Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740 Applied Workarounds: adjust_src_dst_region_for_blitframebuffer Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129 Applied Workarounds: remove_invariant_and_centroid_for_essl3 Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Rewrite -float to 0.0 - float for Intel Mac: 672380 Applied Workarounds: rewrite_float_unary_minus_operator Don't expose disjoint_timer_query extensions to WebGL: 808744 Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422 Applied Workarounds: dont_use_loops_to_initialize_variables 8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071 Applied Workarounds: max_msaa_sample_count_4 Checker-imaging has been disabled via finch trial or the command line. Disabled Features: checker_imaging Version Information Data exported 2018-04-06T20:05:11.313Z Chrome version Chrome/65.0.3325.181 Operating system Mac OS X 10.10.5 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/dc3469be277cc962ba01d9c0cb5bb1a265676c36/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/dc3469be277cc962ba01d9c0cb5bb1a265676c36/gpu/config/gpu_driver_bug_list.json ANGLE commit id 2c9cc8b6e810 2D graphics backend Skia/65 8a3e0b31927ae78bc3e9c342b1290a6a64233674- Command Line /Applications/Internet/Google Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --enable-devtools-experiments --enable-experimental-web-platform-features --enable-print-preview-register-promos --enable-tab-audio-muting --enable-webgl-draft-extensions --enable-experimental-extension-apis --ignore-gpu-blacklist --flag-switches-end Driver Information Initialization time 136 In-process GPU false Passthrough Command Decoder false Direct Composition false Supports overlays false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE* Optimus false Optimus false AMD switchable false Driver vendor Driver version 10.0.35 Driver date Pixel shader version 3.30 Vertex shader version 3.30 Max. MSAA samples 4 Machine model name MacBookPro Machine model version 8.1 GL_VENDOR Intel Inc. GL_RENDERER Intel HD Graphics 3000 OpenGL Engine GL_VERSION 3.3 INTEL-10.0.35 GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Compositor Information Tile Update Mode Zero-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE BGRX_1010102 Software only BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT RGBA_F16 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT YVU_420 Software only YUV_420_BIPLANAR GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT UYVY_422 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT Display(s) Information Info Display[69677632] bounds=0,0 1280x800, workarea=0,23 1280x773, scale=1, external Color space information {primaries:[[0.3943,0.4155,0.1544,],[0.2015,0.7299,0.0686,],[0.0062,0.0646,0.7541,],], transfer:0.0774*x + 0.0000 if x < 0.0404 else (0.9479*x + 0.0521)**2.4000 + 0.0000, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Decode h264 baseline up to 4096x2160 pixels Decode h264 extended up to 4096x2160 pixels Decode h264 main up to 4096x2160 pixels Decode h264 high up to 4096x2160 pixels Encode h264 baseline up to 4096x2160 pixels and/or 30.000 fps Encode h264 main up to 4096x2160 pixels and/or 30.000 fps Encode h264 high up to 4096x2160 pixels and/or 30.000 fps
Thank you for your help, @avl.
-
ezimir last edited by
Comparing the "Command Line" arguments, Google starts with
--ignore-gpu-blacklist
. That would explain, why Chrome is using it, and Opera is not for the same hardware, wouldn't it? -
ezimir last edited by ezimir
@leocg Unfortunately, enabling
opera://flags/#ignore-gpu-blacklist
causes every tab to render black squares:
When I started Opera from Terminal, I saw these errors repeated many times:
[64844:779:0411/074745.473892:ERROR:gles2_cmd_decoder.cc(10103)] [.DisplayCompositor-0x7fbf8bcedc00]RENDER WARNING: there is no texture bound to the unit 0 [64844:779:0411/074745.748708:ERROR:gles2_cmd_decoder.cc(9277)] [.DisplayCompositor-0x7fbf8bcedc00]GL ERROR :GL_INVALID_VALUE : glTexParameteri: unknown texture
Eventually, I had to reinstall Opera to get rid of the
ignore-gpu-blacklist
flag. Is there a way to disable flags from "outside". In case I want to try some and revert to default if it's not working? -
kabeer last edited by
I have same issue. On opera 52 latest release and YouTube videos have a significant lag. FireFox at the same time on the same machine doesnt have an issue at all. I have tried disabling the gpu ignore list etc but nothing helps. I will be eagerly waiting to see if there will be a fix.