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    YouTube 1080p60fps lagging after update to 52.0.2871.37

    Opera for Mac
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    • avl
      avl Opera last edited by avl

      Which version of Chrome are you using vs. which version of Opera? It looks like your GPU/OS combination is blacklisted (hw acceleration disabled), but in general we use the same blacklist as Chrome.

      Also, can you post the rest of Chrome's chrome://gpu? It might be using a different GPU - do you have a MacBook Pro with dual GPU?

      Reply Quote 0
        1 Reply Last reply
      • ezimir
        ezimir last edited by

        I've got a MacBook Pro (13-inch, Late 2011) with a "Intel HD 3000 512 MB" graphics card, so I don't think that's dual GPU.

        I've just updated Opera to the latest 52.0.2871.40 version, problem still persists. Here's a fresh content of opera://gpu:

        Graphics Feature Status
        Canvas: Software only, hardware acceleration unavailable
        CheckerImaging: Disabled
        Flash: Unavailable
        Flash Stage3D: Unavailable
        Flash Stage3D Baseline profile: Unavailable
        Compositing: Unavailable
        Multiple Raster Threads: Enabled
        Native GpuMemoryBuffers: Hardware accelerated
        Rasterization: Unavailable
        Video Decode: Unavailable
        WebGL: Unavailable
        WebGL2: Unavailable
        
        Driver Bug Workarounds
        add_and_true_to_loop_condition
        adjust_src_dst_region_for_blitframebuffer
        decode_encode_srgb_for_generatemipmap
        disable_av_sample_buffer_display_layer
        disable_framebuffer_cmaa
        disable_webgl_rgb_multisampling_usage
        dont_use_loops_to_initialize_variables
        emulate_abs_int_function
        get_frag_data_info_bug
        init_one_cube_map_level_before_copyteximage
        max_msaa_sample_count_4
        msaa_is_slow
        pack_parameters_workaround_with_pack_buffer
        rebind_transform_feedback_before_resume
        regenerate_struct_names
        remove_invariant_and_centroid_for_essl3
        reset_base_mipmap_level_before_texstorage
        rewrite_do_while_loops
        rewrite_float_unary_minus_operator
        rewrite_texelfetchoffset_to_texelfetch
        scalarize_vec_and_mat_constructor_args
        set_zero_level_before_generating_mipmap
        unfold_short_circuit_as_ternary_operation
        unpack_alignment_workaround_with_unpack_buffer
        unpack_image_height_workaround_with_unpack_buffer
        use_intermediary_for_copy_texture_image
        use_shadowed_tex_level_params
        use_unused_standard_shared_blocks
        
        Problems Detected
        Intel HD 3000 driver crashes frequently on Mac: 592130, 661596
        Disabled Features: flash_stage3d, gpu_compositing, gpu_rasterization, flash3d, accelerated_webgl2, accelerated_2d_canvas, accelerated_video_decode, accelerated_webgl, flash_stage3d_baseline
        Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known Intel GPUs other than Intel 6th and 7th Generation cards, which have been tested.: 613272, 614468
        Disabled Features: gpu_rasterization
        Rendering artifacts on older macOS releases and Intel GPUs: 794819
        Disabled Features: accelerated_2d_canvas, gpu_rasterization
        Unfold short circuit on Mac OS X: 307751
        Applied Workarounds: unfold_short_circuit_as_ternary_operation
        Always rewrite vec/mat constructors to be consistent: 398694
        Applied Workarounds: scalarize_vec_and_mat_constructor_args
        Mac drivers handle struct scopes incorrectly: 403957
        Applied Workarounds: regenerate_struct_names
        On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
        Applied Workarounds: msaa_is_slow
        glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
        Applied Workarounds: set_zero_level_before_generating_mipmap
        Pack parameters work incorrectly with pack buffer bound: 563714
        Applied Workarounds: pack_parameters_workaround_with_pack_buffer
        Alignment works incorrectly with unpack buffer bound: 563714
        Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
        copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
        Applied Workarounds: use_intermediary_for_copy_texture_image
        Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
        Applied Workarounds: disable_webgl_rgb_multisampling_usage
        Mac Drivers store texture level parameters on int16_t that overflow: 610153
        Applied Workarounds: use_shadowed_tex_level_params
        Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
        Applied Workarounds: disable_framebuffer_cmaa
        glGetFragData{Location|Index} works incorrectly on Max: 638340
        Applied Workarounds: get_frag_data_info_bug
        glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
        Applied Workarounds: rebind_transform_feedback_before_resume
        glTexStorage* are buggy when base mipmap level is not 0: 640506
        Applied Workarounds: reset_base_mipmap_level_before_texstorage
        Result of abs(i) where i is an integer in vertex shader is wrong: 642227
        Applied Workarounds: emulate_abs_int_function
        Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
        Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
        Rewrite condition in for and while loops for Intel Mac: 644669
        Applied Workarounds: add_and_true_to_loop_condition
        Rewrite do-while loops to simpler constructs on Mac: 644669
        Applied Workarounds: rewrite_do_while_loops
        AVSampleBufferDisplayLayer leaks IOSurfaces on 10.9.: 632178
        Applied Workarounds: disable_av_sample_buffer_display_layer
        Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac 10.11: 648197
        Applied Workarounds: init_one_cube_map_level_before_copyteximage
        Decode and encode before generateMipmap for srgb format textures on macosx: 634519
        Applied Workarounds: decode_encode_srgb_for_generatemipmap
        Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
        Applied Workarounds: use_unused_standard_shared_blocks
        Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
        Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
        adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
        Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
        Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
        Applied Workarounds: remove_invariant_and_centroid_for_essl3
        Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
        Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
        Rewrite -float to 0.0 - float for Intel Mac: 672380
        Applied Workarounds: rewrite_float_unary_minus_operator
        Don't expose disjoint_timer_query extensions to WebGL: 808744
        Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422
        Applied Workarounds: dont_use_loops_to_initialize_variables
        8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071
        Applied Workarounds: max_msaa_sample_count_4
        Checker-imaging has been disabled via finch trial or the command line.
        Disabled Features: checker_imaging
        
        Version Information
        Data exported	2018-04-06T20:08:47.645Z
        Browser version	OPR/52.0.2871.40
        Operating system	Mac OS X 10.10.5
        ANGLE commit id	unknown hash
        2D graphics backend	Skia/65
        Command Line	/Applications/Opera.app/Contents/MacOS/Opera --enable-quic --use-turbo2 --flag-switches-begin --disable-features=SharedArrayBuffer --flag-switches-end --use-turbo2 --prefer-integrated-gpu --enable-quic
        
        Driver Information
        Initialization time	83
        In-process GPU	false
        Passthrough Command Decoder	false
        Direct Composition	false
        Supports overlays	false
        Sandboxed	true
        GPU0	VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE*
        Optimus	false
        Optimus	false
        AMD switchable	false
        Driver vendor	
        Driver version	10.0.35
        Driver date	
        Pixel shader version	3.30
        Vertex shader version	3.30
        Max. MSAA samples	4
        Machine model name	MacBookPro
        Machine model version	8.1
        GL_VENDOR	Intel Inc.
        GL_RENDERER	Intel HD Graphics 3000 OpenGL Engine
        GL_VERSION	3.3 INTEL-10.0.35
        GL_EXTENSIONS	GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
        Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
        Disabled WebGL Extensions	EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2
        Window system binding vendor	
        Window system binding version	
        Window system binding extensions	
        Direct rendering	Yes
        Reset notification strategy	0x0000
        GPU process crash count	0
        
        Compositor Information
        Tile Update Mode	Zero-copy
        Partial Raster	Enabled
        GpuMemoryBuffers Status
        ATC	Software only
        ATCIA	Software only
        DXT1	Software only
        DXT5	Software only
        ETC1	Software only
        R_8	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        R_16	Software only
        RG_88	Software only
        BGR_565	Software only
        RGBA_4444	Software only
        RGBX_8888	Software only
        RGBA_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
        BGRX_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
        BGRX_1010102	Software only
        BGRA_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        RGBA_F16	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        YVU_420	Software only
        YUV_420_BIPLANAR	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        UYVY_422	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        
        Display(s) Information
        Info	Display[69677632] bounds=0,0 1280x800, workarea=0,23 1280x773, scale=1, external
        Color space information	{primaries:[[0.3943,0.4155,0.1544,],[0.2015,0.7299,0.0686,],[0.0062,0.0646,0.7541,],], transfer:0.0774*x + 0.0000 if x < 0.0404 else (0.9479*x + 0.0521)**2.4000 + 0.0000, matrix:RGB, range:FULL}
        Bits per color component	8
        Bits per pixel	24
        
        Video Acceleration Information
        Encode h264 baseline	up to 4096x2160 pixels and/or 30.000 fps
        Encode h264 main	up to 4096x2160 pixels and/or 30.000 fps
        Encode h264 high	up to 4096x2160 pixels and/or 30.000 fps
        
        Log Messages
        [83303:779:0406/215221.616755:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
        [83303:779:0406/215221.624487:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
        [83303:779:0406/215254.101345:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
        [83303:779:0406/215254.113366:ERROR:context_group.cc(139)] : ContextResult::kFatalFailure: WebGL1 blacklisted
        

        Here is the chrome://gpu content from Google Chrome 65.0.3325.181:

        Graphics Feature Status
        Canvas: Hardware accelerated
        CheckerImaging: Disabled
        Flash: Hardware accelerated
        Flash Stage3D: Hardware accelerated
        Flash Stage3D Baseline profile: Hardware accelerated
        Compositing: Hardware accelerated
        Multiple Raster Threads: Enabled
        Native GpuMemoryBuffers: Hardware accelerated
        Rasterization: Hardware accelerated
        Video Decode: Hardware accelerated
        WebGL: Hardware accelerated
        WebGL2: Hardware accelerated
        
        Driver Bug Workarounds
        add_and_true_to_loop_condition
        adjust_src_dst_region_for_blitframebuffer
        decode_encode_srgb_for_generatemipmap
        disable_av_sample_buffer_display_layer
        disable_framebuffer_cmaa
        disable_webgl_rgb_multisampling_usage
        dont_use_loops_to_initialize_variables
        emulate_abs_int_function
        get_frag_data_info_bug
        init_one_cube_map_level_before_copyteximage
        max_msaa_sample_count_4
        msaa_is_slow
        pack_parameters_workaround_with_pack_buffer
        rebind_transform_feedback_before_resume
        regenerate_struct_names
        remove_invariant_and_centroid_for_essl3
        reset_base_mipmap_level_before_texstorage
        rewrite_do_while_loops
        rewrite_float_unary_minus_operator
        rewrite_texelfetchoffset_to_texelfetch
        scalarize_vec_and_mat_constructor_args
        set_zero_level_before_generating_mipmap
        unfold_short_circuit_as_ternary_operation
        unpack_alignment_workaround_with_unpack_buffer
        unpack_image_height_workaround_with_unpack_buffer
        use_intermediary_for_copy_texture_image
        use_shadowed_tex_level_params
        use_unused_standard_shared_blocks
        
        Problems Detected
        Unfold short circuit on Mac OS X: 307751
        Applied Workarounds: unfold_short_circuit_as_ternary_operation
        Always rewrite vec/mat constructors to be consistent: 398694
        Applied Workarounds: scalarize_vec_and_mat_constructor_args
        Mac drivers handle struct scopes incorrectly: 403957
        Applied Workarounds: regenerate_struct_names
        On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
        Applied Workarounds: msaa_is_slow
        glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
        Applied Workarounds: set_zero_level_before_generating_mipmap
        Pack parameters work incorrectly with pack buffer bound: 563714
        Applied Workarounds: pack_parameters_workaround_with_pack_buffer
        Alignment works incorrectly with unpack buffer bound: 563714
        Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
        copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
        Applied Workarounds: use_intermediary_for_copy_texture_image
        Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
        Applied Workarounds: disable_webgl_rgb_multisampling_usage
        Mac Drivers store texture level parameters on int16_t that overflow: 610153
        Applied Workarounds: use_shadowed_tex_level_params
        Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
        Applied Workarounds: disable_framebuffer_cmaa
        glGetFragData{Location|Index} works incorrectly on Max: 638340
        Applied Workarounds: get_frag_data_info_bug
        glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
        Applied Workarounds: rebind_transform_feedback_before_resume
        glTexStorage* are buggy when base mipmap level is not 0: 640506
        Applied Workarounds: reset_base_mipmap_level_before_texstorage
        Result of abs(i) where i is an integer in vertex shader is wrong: 642227
        Applied Workarounds: emulate_abs_int_function
        Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
        Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
        Rewrite condition in for and while loops for Intel Mac: 644669
        Applied Workarounds: add_and_true_to_loop_condition
        Rewrite do-while loops to simpler constructs on Mac: 644669
        Applied Workarounds: rewrite_do_while_loops
        AVSampleBufferDisplayLayer leaks IOSurfaces on 10.9.: 632178
        Applied Workarounds: disable_av_sample_buffer_display_layer
        Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac 10.11: 648197
        Applied Workarounds: init_one_cube_map_level_before_copyteximage
        Decode and encode before generateMipmap for srgb format textures on macosx: 634519
        Applied Workarounds: decode_encode_srgb_for_generatemipmap
        Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
        Applied Workarounds: use_unused_standard_shared_blocks
        Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
        Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
        adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
        Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
        Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
        Applied Workarounds: remove_invariant_and_centroid_for_essl3
        Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
        Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
        Rewrite -float to 0.0 - float for Intel Mac: 672380
        Applied Workarounds: rewrite_float_unary_minus_operator
        Don't expose disjoint_timer_query extensions to WebGL: 808744
        Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422
        Applied Workarounds: dont_use_loops_to_initialize_variables
        8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071
        Applied Workarounds: max_msaa_sample_count_4
        Checker-imaging has been disabled via finch trial or the command line.
        Disabled Features: checker_imaging
        
        Version Information
        Data exported	2018-04-06T20:05:11.313Z
        Chrome version	Chrome/65.0.3325.181
        Operating system	Mac OS X 10.10.5
        Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/dc3469be277cc962ba01d9c0cb5bb1a265676c36/gpu/config/software_rendering_list.json
        Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/dc3469be277cc962ba01d9c0cb5bb1a265676c36/gpu/config/gpu_driver_bug_list.json
        ANGLE commit id	2c9cc8b6e810
        2D graphics backend	Skia/65 8a3e0b31927ae78bc3e9c342b1290a6a64233674-
        Command Line	/Applications/Internet/Google Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --enable-devtools-experiments --enable-experimental-web-platform-features --enable-print-preview-register-promos --enable-tab-audio-muting --enable-webgl-draft-extensions --enable-experimental-extension-apis --ignore-gpu-blacklist --flag-switches-end
        
        Driver Information
        Initialization time	136
        In-process GPU	false
        Passthrough Command Decoder	false
        Direct Composition	false
        Supports overlays	false
        Sandboxed	true
        GPU0	VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE*
        Optimus	false
        Optimus	false
        AMD switchable	false
        Driver vendor	
        Driver version	10.0.35
        Driver date	
        Pixel shader version	3.30
        Vertex shader version	3.30
        Max. MSAA samples	4
        Machine model name	MacBookPro
        Machine model version	8.1
        GL_VENDOR	Intel Inc.
        GL_RENDERER	Intel HD Graphics 3000 OpenGL Engine
        GL_VERSION	3.3 INTEL-10.0.35
        GL_EXTENSIONS	GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
        Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
        Disabled WebGL Extensions	EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2
        Window system binding vendor	
        Window system binding version	
        Window system binding extensions	
        Direct rendering	Yes
        Reset notification strategy	0x0000
        GPU process crash count	0
        
        Compositor Information
        Tile Update Mode	Zero-copy
        Partial Raster	Enabled
        
        GpuMemoryBuffers Status
        ATC	Software only
        ATCIA	Software only
        DXT1	Software only
        DXT5	Software only
        ETC1	Software only
        R_8	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        R_16	Software only
        RG_88	Software only
        BGR_565	Software only
        RGBA_4444	Software only
        RGBX_8888	Software only
        RGBA_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
        BGRX_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
        BGRX_1010102	Software only
        BGRA_8888	GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        RGBA_F16	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        YVU_420	Software only
        YUV_420_BIPLANAR	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        UYVY_422	GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
        
        Display(s) Information
        Info	Display[69677632] bounds=0,0 1280x800, workarea=0,23 1280x773, scale=1, external
        Color space information	{primaries:[[0.3943,0.4155,0.1544,],[0.2015,0.7299,0.0686,],[0.0062,0.0646,0.7541,],], transfer:0.0774*x + 0.0000 if x < 0.0404 else (0.9479*x + 0.0521)**2.4000 + 0.0000, matrix:RGB, range:FULL}
        Bits per color component	8
        Bits per pixel	24
        
        Video Acceleration Information
        Decode h264 baseline	up to 4096x2160 pixels
        Decode h264 extended	up to 4096x2160 pixels
        Decode h264 main	up to 4096x2160 pixels
        Decode h264 high	up to 4096x2160 pixels
        Encode h264 baseline	up to 4096x2160 pixels and/or 30.000 fps
        Encode h264 main	up to 4096x2160 pixels and/or 30.000 fps
        Encode h264 high	up to 4096x2160 pixels and/or 30.000 fps
        

        Thank you for your help, @avl.

        Reply Quote 0
          1 Reply Last reply
        • ezimir
          ezimir last edited by

          Comparing the "Command Line" arguments, Google starts with --ignore-gpu-blacklist. That would explain, why Chrome is using it, and Opera is not for the same hardware, wouldn't it?

          Reply Quote 0
            leocg 1 Reply Last reply
          • leocg
            leocg Moderator Volunteer @ezimir last edited by

            @ezimir Yep.

            Reply Quote 0
              ezimir 1 Reply Last reply
            • ezimir
              ezimir @leocg last edited by

              @leocg How do I add this argument to Opera's command line?

              Reply Quote 0
                leocg 1 Reply Last reply
              • leocg
                leocg Moderator Volunteer @ezimir last edited by

                @ezimir Enabling it in opera://flags should be enough.

                Reply Quote 0
                  ezimir 1 Reply Last reply
                • ezimir
                  ezimir @leocg last edited by ezimir

                  @leocg Unfortunately, enabling opera://flags/#ignore-gpu-blacklist causes every tab to render black squares:
                  broken browser

                  When I started Opera from Terminal, I saw these errors repeated many times:

                  [64844:779:0411/074745.473892:ERROR:gles2_cmd_decoder.cc(10103)] [.DisplayCompositor-0x7fbf8bcedc00]RENDER WARNING: there is no texture bound to the unit 0
                  [64844:779:0411/074745.748708:ERROR:gles2_cmd_decoder.cc(9277)] [.DisplayCompositor-0x7fbf8bcedc00]GL ERROR :GL_INVALID_VALUE : glTexParameteri: unknown texture
                  

                  Eventually, I had to reinstall Opera to get rid of the ignore-gpu-blacklist flag. Is there a way to disable flags from "outside". In case I want to try some and revert to default if it's not working?

                  Reply Quote 0
                    leocg 1 Reply Last reply
                  • leocg
                    leocg Moderator Volunteer @ezimir last edited by

                    @ezimir You can edit the 'local state' file, find the flag name and change the number next to it to 0.

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                      ezimir 1 Reply Last reply
                    • ezimir
                      ezimir @leocg last edited by

                      @leocg Thanks! Any advice for what to do about the black rectangles?

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                        leocg 1 Reply Last reply
                      • leocg
                        leocg Moderator Volunteer @ezimir last edited by

                        @ezimir Nope, sorry.

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                        • kabeer
                          kabeer last edited by

                          I have same issue. On opera 52 latest release and YouTube videos have a significant lag. FireFox at the same time on the same machine doesnt have an issue at all. I have tried disabling the gpu ignore list etc but nothing helps. I will be eagerly waiting to see if there will be a fix.

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