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    Twitter Videos not working in 31

    Opera for Windows
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    • babogredac
      babogredac last edited by

      Hi @babogredac, have you already read my reply to your comment? 😉

      i have not w7 N

      tnx for replay

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      • leocg
        leocg Moderator Volunteer last edited by

        i can see look

        You can see what?

        thats mean something?

        It means that there is no gpu process and this may be the cause of your issue.

        If you go to opera:gpu you will probably see an error message regarding this.

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        • sfearmentor
          sfearmentor last edited by

          @luucasalves, as leocg said, there is no GPU process - Opera is not using the system codecs at all. Many files on SoundCloud are MP3s, while Spotify streams are Ogg, AFAIK, which Opera natively supports. If you post the "Problems detected" and "Log messages" of opera:gpu, maybe we can find out what is causing this.

          @babogredac, check for the GPU process.

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          • luucasalves
            luucasalves last edited by

            well [img] http://puu.sh/l9q3M/b747bac48d.png [/img]

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            • luucasalves
              luucasalves last edited by

              @sfearmentor @leocg look http://puu.sh/l9q3M/b747bac48d.png http://puu.sh/l9q6o/cbde9633c2.png

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              • sfearmentor
                sfearmentor last edited by admin

                An Intel GPU. Why am I not surprised? Check this solution and the topic in general. Hope it helps. 🙂
                http://forums.opera.com/post/86172

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                • leocg
                  leocg Moderator Volunteer last edited by

                  An Intel GPU. Why am I not surprised?

                  Mine works fine.

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                  • luucasalves
                    luucasalves last edited by

                    wel.. now the video play fine but, only sound..i will try a codec packand reply here

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                    • luucasalves
                      luucasalves last edited by

                      i can see gpu process now oh my god

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                      • luucasalves
                        luucasalves last edited by

                        well,, before i got "this browser doest no support video playback... i replace the files from v27.. now agora i can play but only sound.. screen all black!! and soundclound mp3 fine now

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                        • leocg
                          leocg Moderator Volunteer last edited by

                          i will try a codec packand reply here

                          Afaik Opera can use only native codecs.

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                          • luucasalves
                            luucasalves last edited by

                            @leocg yeah... still play only sound now, with black screen 😞

                            any suggest?

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                            • luucasalves
                              luucasalves last edited by

                              look like this now... after @sfearmentor steps http://puu.sh/l9OEY/f1a7ffd8aa.png http://puu.sh/l9OGK/bebcb54294.png

                              play but only sound and all back 😞

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                              • leocg
                                leocg Moderator Volunteer last edited by

                                Sound is not related to gpu, that's why it's working. Your GPU probably can't play html5 videos.

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                                • luucasalves
                                  luucasalves last edited by

                                  i dont know why play on chrome and firefox :(((((((((((((((((((((((
                                  i love opera

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                                  • luucasalves
                                    luucasalves last edited by

                                    i try emulate WebGL with swiftshader like @sfearmentor said but i got the same, black screen onlye sound...

                                    Log Messages
                                    GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                    • luucasalves
                                      luucasalves last edited by

                                      Log Messages
                                      [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/181317:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                      [1104/181317:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                      [1104/181317:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                      GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                      • luucasalves
                                        luucasalves last edited by

                                        well.. i think finally we gon see

                                        Problems Detected
                                        GPU process was unable to boot: GPU process launch failed.
                                        Disabled Features: all
                                        All Intel drivers before 8.15.10.2021 are buggy with Stage3D baseline mode: 172771
                                        Disabled Features: flash_stage3d_baseline
                                        Accelerated video decode interferes with GPU sandbox on older Intel drivers: 180695, 298968, 436968
                                        Disabled Features: accelerated_video_decode
                                        Some drivers are unable to reset the D3D device in the GPU process sandbox
                                        Applied Workarounds: exit_on_context_lost
                                        Clear uniforms before first program use on all platforms: 124764, 349137
                                        Applied Workarounds: clear_uniforms_before_first_program_use
                                        Always rewrite vec/mat constructors to be consistent: 398694
                                        Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                        Old Intel drivers cannot reliably support D3D11: 363721
                                        Applied Workarounds: disable_d3d11
                                        Accelerated rasterization has been disabled, either via about:flags or command line.
                                        Disabled Features: rasterization
                                        Raster is using a single thread.
                                        Disabled Features: multiple_raster_threads

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                                        • babogredac
                                          babogredac last edited by

                                          Graphics Feature Status
                                          Canvas: Software only, hardware acceleration unavailable
                                          Flash: Software only, hardware acceleration unavailable
                                          Flash Stage3D: Software only, hardware acceleration unavailable
                                          Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
                                          Compositing: Software only, hardware acceleration unavailable
                                          Multiple Raster Threads: Disabled
                                          Rasterization: Software only, hardware acceleration unavailable
                                          Video Decode: Software only, hardware acceleration unavailable
                                          Video Encode: Software only, hardware acceleration unavailable
                                          WebGL: Unavailable
                                          Driver Bug Workarounds
                                          clear_uniforms_before_first_program_use
                                          disable_d3d11
                                          exit_on_context_lost
                                          scalarize_vec_and_mat_constructor_args
                                          Problems Detected
                                          GPU process was unable to boot: GPU process launch failed.
                                          Disabled Features: all
                                          Some drivers are unable to reset the D3D device in the GPU process sandbox
                                          Applied Workarounds: exit_on_context_lost
                                          Clear uniforms before first program use on all platforms: 124764, 349137
                                          Applied Workarounds: clear_uniforms_before_first_program_use
                                          Disable use of Direct3D 11 on older AMD drivers: 402134
                                          Applied Workarounds: disable_d3d11
                                          Always rewrite vec/mat constructors to be consistent: 398694
                                          Applied Workarounds: scalarize_vec_and_mat_constructor_args
                                          Raster is using a single thread.
                                          Disabled Features: multiple_raster_threads
                                          Version Information
                                          Data exported 04.11.2015. 18:09:22
                                          Browser version OPR/33.0.1990.58
                                          Operating system Windows NT 6.1 SP1
                                          Software rendering list version 10.11
                                          Driver bug list version 8.23
                                          ANGLE commit id unknown hash
                                          2D graphics backend Skia
                                          Command Line Args Files\ope2\33.0.1990.58\opera.exe" --ran-launcher --system-dpi-setting=96 --alt-high-dpi-setting=96 --flag-switches-begin --flag-switches-end --disable-direct-npapi-requests --enable-download-resumption --disable-win32k-renderer-lockdown
                                          Driver Information
                                          Initialization time 0
                                          In-process GPU true
                                          Sandboxed false
                                          GPU0 VENDOR = 0x1002, DEVICE= 0x4150
                                          GPU1 VENDOR = 0x1002, DEVICE= 0x4170
                                          Optimus false
                                          AMD switchable false
                                          Desktop compositing none
                                          Driver vendor ATI Technologies Inc.
                                          Driver version 8.56.1.16
                                          Driver date 4-25-2009
                                          Pixel shader version
                                          Vertex shader version
                                          Max. MSAA samples
                                          Machine model name
                                          Machine model version
                                          GL_VENDOR
                                          GL_RENDERER
                                          GL_VERSION
                                          GL_EXTENSIONS
                                          Disabled Extensions
                                          Window system binding vendor
                                          Window system binding version
                                          Window system binding extensions
                                          Direct rendering Yes
                                          Reset notification strategy 0x0000
                                          GPU process crash count 0
                                          Diagnostics
                                          ... loading ...
                                          Log Messages
                                          [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/152442:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/152442:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/152442:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                          GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                          [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180531:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180531:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180531:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                          GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                          [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180636:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180636:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180636:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                          GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
                                          [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180904:ERROR:angle_platform_impl.cc(33)] : ANGLE Display::initialize error 4: Renderer does not support PS 3.0.aborting!
                                          [1104/180904:ERROR:gl_surface_egl.cc(434)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
                                          [1104/180904:ERROR:gl_surface_win.cc(170)] : GLSurfaceEGL::InitializeOneOff failed.
                                          GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

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                                          • sfearmentor
                                            sfearmentor last edited by

                                            Mine works fine.

                                            Probably is not an integrated budget one. 🙂 GMAs and Express Chipsets make problems.

                                            @luucasalves, first check if hardware acceleration has been enabled in settings, because the screenshot says it has been disabled. You may need to unlock the advanced settings first if you haven't already done it. Then check everything that may be disabled in opera:flags. Secondly, don't test Opera's MP4 support with this Twitter video only. Check this:
                                            http://www.quirksmode.org/html5/tests/video.html
                                            If Opera plays all three videos correctly (video and audio), then it's fine. For the H.264/MP4 Opera relies on the system for decoding. For WebM and Ogg/Theora Opera has native support. I haven't come across any other videos with the black screen issue on the web, except those on Twitter posted here. They are MP4. I already shared my suspicions what the cause may be - the msmpeg2vdec.dll. It's just a guess, though. The audio is working, because another DLL is used for decoding the audio streams (usually AAC) within the MP4 - msmpeg2adec.dll and it is related to the GPU process if not the GPU itself.
                                            SwiftShader has nothing to do with video playing. Opera can't use it properly. It's for the WebGL, which I'm still unable to use with my GPU (and probably you won't be).

                                            @babogredac, try the same solution. Same error, although it's an AMD GPU.

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