Hi!
I experience a strange bug with Twitter. Video sound starts ok then stop after 10 seconds and then reappears the last 10 seconds. Was first thinking about censorship from Twitter but all is fine in Chrome.
Best posts made by jfHicter
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Twitter videos sound problemOpera for Windows
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RE: Some media on Twitter do not workOpera for Windows
Some Gif don't play in Twitter
Example: https://twitter.com/EsotericExposal/status/1154560760703381505?s=20
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Opera Unite FTP ServerSuggestions and feature requests
Please, resurrect this feature!
Being capable of sharing big files without the difficulties of handle a regular FTP server would be great! Cloud sharing is not free or limited... -
RE: New Opera stable 51Future releases
@l33t4opera The only mistake, imho, is the new spinner on the tab...
But Opera remains the fastest, by far!
Good work, guys!
Thanks! - Opera for Windows
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Ctrol Z to cancel a deleta actionSuggestions and feature requests
Somtimes, it happens that we do an error deleting a complete folder of bookmarks. This will be cool to have a "Control Z" to cancel this error. Thanks
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55.0.2991.0 Space between bookmarksFuture releases
The space between bookmarks was perfect. Why did you change it? Now I can't see all my bookmarks! Not everybody has a 3200 X 1800 definition, guys? Please, consider to go back to the previous settings... Thanks!
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RE: Clicking any mailto link results in endless, unstoppable new tabs being opened.Opera for Windows
@jfhicter It's a bug, corrected in Dev version.
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DAT Peer to peer technologySuggestions and feature requests
Would be cool if you support the Beaker browser project with an implementation of DAT peer to peer technology. This technology permit to broadcast files and sites on a P2P basis: no server needed: you are the server & the client!
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RE: Text in Opera is too lightOpera for Windows
@rangnguyen said in Text in Opera is too light:
Text in Opera is too light; for example : text on bookmark bar. Can you make it darker and clearer like in Maxthon ?
Time to visit an ophthalmologist, Sir!
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RE: Facebook videos issueOpera for Windows
@burnout426 said in Facebook videos issue:
@jfhicter said in Facebook videos issue:
Reminder: it is an Opera issue, because all works with Chrome...
Oh, indeed. Just wondering if Opera is blacklisting your GPU or something and Chrome is not. I assume the blacklist is the same. But, I think it's possible for Opera to have a a different blacklist. Maybe
opera://gpu
will reveal something.Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Unavailable Rasterization: Software only. Hardware acceleration disabled Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Enabled Video Decode: Hardware accelerated Viz Service Display Compositor: Disabled WebGL: Hardware accelerated WebGL2: Unavailable Driver Bug Workarounds clear_uniforms_before_first_program_use decode_encode_srgb_for_generatemipmap disable_accelerated_vpx_decode disable_d3d11 disable_delayed_copy_nv12 disable_direct_composition disable_discard_framebuffer disable_dxgi_zero_copy_video disable_framebuffer_cmaa disable_larger_than_screen_overlays exit_on_context_lost force_cube_complete msaa_is_slow scalarize_vec_and_mat_constructor_args texsubimage_faster_than_teximage Problems Detected GPU rasterization should only be enabled on NVIDIA and Intel and AMD RX-R2 GPUs with DX11+ or any GPU using ANGLE's GL backend.: 643850 Disabled Features: gpu_rasterization Old Intel drivers cannot reliably support D3D11/WebGL2: 363721 Disabled Features: accelerated_webgl2 Protected video decoding with swap chain is for Windows and Intel only Disabled Features: protected_video_decode Some drivers are unable to reset the D3D device in the GPU process sandbox Applied Workarounds: exit_on_context_lost TexSubImage is faster for full uploads on ANGLE Applied Workarounds: texsubimage_faster_than_teximage Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Old Intel drivers cannot reliably support D3D11: 363721 Applied Workarounds: disable_d3d11 ANGLE crash on glReadPixels from incomplete cube map texture: 518889 Applied Workarounds: force_cube_complete On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow Framebuffer discarding can hurt performance on non-tilers: 570897 Applied Workarounds: disable_discard_framebuffer Direct composition flashes black initially on Win <10: 588588 Applied Workarounds: disable_direct_composition Zero copy DXGI video hangs on shutdown on Win < 8.1: 621190 Applied Workarounds: disable_dxgi_zero_copy_video Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198 Applied Workarounds: disable_framebuffer_cmaa Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Decode and Encode before generateMipmap for srgb format textures on Windows: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap VPx decoding isn't supported well before Windows 10 creators update.: 616318, 667532 Applied Workarounds: disable_accelerated_vpx_decode Accelerated VPx decoding is hanging on some videos.: 654111 Applied Workarounds: disable_accelerated_vpx_decode Overlay sizes bigger than screen aren't accelerated on some Intel drivers: 720059 Applied Workarounds: disable_larger_than_screen_overlays Delayed copy NV12 crashes on Intel on Windows <= 8.1.: 727216 Applied Workarounds: disable_delayed_copy_nv12 Don't expose disjoint_timer_query extensions to WebGL: 808744 Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line. Disabled Features: rasterization Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Version Information Data exported 2018-09-27T08:31:49.027Z Browser version OPR/56.0.3051.31 Operating system Windows NT 6.1.7601 SP1 ANGLE commit id unknown hash 2D graphics backend Skia/69 Command Line "C:\Program Files\Opera\56.0.3051.31\opera.exe" --ran-launcher --started-from-shortcut --flag-switches-begin --disable-gpu-rasterization --flag-switches-end --use-turbo2 --enable-quic Driver Information Initialization time 75 In-process GPU false Passthrough Command Decoder false Sandboxed true GPU0 VENDOR = 0x8086 [Google Inc.], DEVICE= 0x0046 [ANGLE (Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0)] *ACTIVE* Optimus false AMD switchable false Desktop compositing Aero Glass Direct Composition false Supports overlays false Overlay capabilities Diagonal Monitor Size of \\.\DISPLAY1 15.5" Driver D3D12 feature level Not supported Driver Vulkan API version Not supported Driver vendor Intel Corporation Driver version 8.15.10.2993 Driver date 1-30-2013 Pixel shader version 3.0 Vertex shader version 3.0 Max. MSAA samples 1 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER ANGLE (Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0) GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.unknown hash) GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_frag_depth GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Disabled WebGL Extensions EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 Window system binding vendor Google Inc. (adapter LUID: 0000000000022e84) Window system binding version 1.4 (ANGLE 2.1.0.unknown hash) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 GPU_READ, SCANOUT RGBA_8888 GPU_READ, SCANOUT BGRX_8888 Software only BGRX_1010102 Software only RGBX_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Display(s) Information Info Display[2528732444] bounds=[0,0 1366x768], workarea=[0,0 1366x738], scale=1, external. Color space information {primaries_d50_referred: [[0.6493, 0.3306], [0.3242, 0.6024], [0.1524, 0.0612]], transfer:0.0774*x + 0.0000 if x < 0.0392 else (0.9430*x + 0.0600)**2.4162 + -0.0005, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Decode h264 baseline up to 1920x1088 pixels Decode h264 main up to 1920x1088 pixels Decode h264 high up to 1920x1088 pixels Diagnostics 0 b3DAccelerationEnabled true b3DAccelerationExists true bAGPEnabled true bAGPExistenceValid true bAGPExists true bCanRenderWindow true bDDAccelerationEnabled true bDriverBeta false bDriverDebug false bDriverSigned false bDriverSignedValid false bNoHardware false dwBpp 32 dwDDIVersion 10 dwHeight 768 dwRefreshRate 60 dwWHQLLevel 0 dwWidth 1366 iAdapter 0 lDriverSize 8314368 lMiniVddSize 0 szAGPStatusEnglish Enabled szAGPStatusLocalized Activé szChipType Intel(R) HD Graphics (Core i3) szD3DStatusEnglish Enabled szD3DStatusLocalized Activé szDACType Internal szDDIVersionEnglish 10 szDDIVersionLocalized 10 szDDStatusEnglish Enabled szDDStatusLocalized Activé szDXVAHDEnglish Supported szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C szDescription Intel(R) HD Graphics szDeviceId 0x0046 szDeviceIdentifier {D7B78E66-4306-11CF-AB7F-5001A2C2C535} szDeviceName \\.\DISPLAY1 szDisplayMemoryEnglish 1696 MB szDisplayMemoryLocalized 1696 MB szDisplayModeEnglish 1366 x 768 (32 bit) (60Hz) szDisplayModeLocalized 1366 x 768 (32 bit) (60Hz) szDriverAssemblyVersion 8.15.10.2993 szDriverAttributes Final Retail szDriverDateEnglish 2/19/2013 13:44:12 szDriverDateLocalized 19/02/2013 13:44:12 szDriverLanguageEnglish English szDriverLanguageLocalized Anglais szDriverModelEnglish WDDM 1.1 szDriverModelLocalized WDDM 1.1 szDriverName igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 szDriverNodeStrongName oem60.inf:IntelGfx.NTamd64.6.0:iILKM0:8.15.10.2993:pci\ven_8086&dev_0046 szDriverSignDate szDriverVersion 8.15.0010.2993 szKeyDeviceID Enum\PCI\VEN_8086&DEV_0046&SUBSYS_215A17AA&REV_02 szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{B9621C64-5A6A-4267-AD31-5E358E365908}\0000 szManufacturer Intel Corporation szMiniVdd n/a szMiniVddDateEnglish n/a szMiniVddDateLocalized n/a szMonitorMaxRes szMonitorName Moniteur Plug-and-Play générique szNotesEnglish No problems found. szNotesLocalized Aucun problème n’a été détecté. szOverlayEnglish Supported szRankOfInstalledDriver 00E62001 szRegHelpText szRevision szRevisionId 0x0002 szSubSysId 0x215A17AA szTestResultD3D7English Not run szTestResultD3D7Localized Non exécuté szTestResultD3D8English Not run szTestResultD3D8Localized Non exécuté szTestResultD3D9English Not run szTestResultD3D9Localized Non exécuté szTestResultDDEnglish Not run szTestResultDDLocalized Non exécuté szVdd n/a szVendorId 0x8086 Log Messages GpuProcessHostUIShim: The GPU process exited normally. Everything is okay. GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Thanks for the hardware ids. The point to 1st-gen HD graphics. But, I'm not sure if that's correct. What's your CPU model?
Type de processeur Mobile DualCore Intel Core i3-380M, 2533 MHz (19 x 133)
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RE: Facebook videos issueOpera for Windows
Man, I thank you very much for your efforts, but it starts to become too geeky for me! If you wants to help me further maybe u could use TeamViewer and check my computer... you can join me at [email hidden]
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RE: Facebook videos issueOpera for Windows
@burnout426 said in Facebook videos issue:
Another thing to try. Goto https://blogs.opera.com/desktop/ and look at the "Latest Downloads" section on the right side. Click the link for "Windows x64 (Offline)" under "Opera Developer" and install that. You can do a standalone installation or regular, doesn't matter. The regular installation wont' mess with your regular Opera and won't use its settings. Do you have 64-bit Windows 7 or 32-bit though? If 32-bit, you need to download the non-64-bit one. If you are using 32-bit Windows, maybe it's an issue with 32-bit support for videos in messenger with your GPU.
That's just to see if the issue is already fixed in an upcoming version of Opera. If it's fixed there, it might be eventually fixed in Vivaldi too.
There's a similar download option at https://vivaldi.com/blog/snapshots/ for Vivaldi. See the "snapshot" link in the panel on the right of the page. This snapshot will use your regular Vivaldi settings, but won't install in a separate place.
Finally, go to http://chromium.woolyss.com/download/en/ and download and install Chromium (What Opera, Vivaldi, Chrome and such are based on) to see if has the issue too. If so and things only work right in Chrome, Chrome might be allowing some to work with your GPU. Or, it's something with the fact that Chrome uses ffmpeg to its fullest (for proprietary codecs) while other Chromium browsers do not.
Do install https://www.reddit.com/r/operabrowser/wiki/opera/extensions/mask_as_chrome though to see if it helps. If so, it's just a Facebook browser-detection issue.
When you're done testing, you can go into programs and features in the Windows control panel and uninstall Vivaldi, Opera Developer and Chromium if you want.
One other thing to do would be to post the contents of the details of the player (when you click on it to expand it, after trying to play the video) in
opera://media-internals
so we can see what type video file its trying to play.None of this fix the problem
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RE: Facebook videos issueOpera for Windows
@burnout426 said in Facebook videos issue:
Another thing.
opera://flags/#dynamic-demuxer-selection
is enabled by default as it helps Opera play a lot more videos and such. But, you could turn it off, restart Opera and see if it makes a difference. If so, maybe it's something Opera could fix. Turn it back on when you're done testing.Also, just in case it's a weird autoplay restriction, set
opera://flags/#autoplay-policy
to "No user gesture required" and restart.No.
Worse: i have no sound on the video.
Oh yes! Maybe I didn't say that I have the sound (of the video) but NOT the video...
Sorry if I missed this crucial information!Well, it sounds dead, man...
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RE: Facebook videos issueOpera for Windows
@burnout426 said in Facebook videos issue:
This is the basic summary of the problem I have for all this:
OS: Windows 7 SP1 64-bit
CPU: Intel Core i3-380M, 2533 MHz
GPU: Built-in Intel HD Graphics (possibly 1st-gen)In Opera (latest Stable (56) and Developer (57)), Vivaldi (Stable and Snapshot), Chromium (latest Chromium 71 build), all with fresh profiles, videos on messenger.com don't play properly. There's audio, but no video. Video only plays correctly in Chrome and Brave.
Masking as Chrome does not help.
Right.
Odd that it plays in Brave when Brave isn't supposed to use ffmpeg for proprietary codecs.
No codec packs installed on Windows 7.
Nope
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RE: Facebook videos issueOpera for Windows
As additional info, I have to precise that everything works perfectly in Beaker browser. I don't know if it's a Chromium based browser, though.
Extra note: Beaker browser in handling DAT peer to peer technology. If any Opera team member is reading this... - Opera for Windows
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RE: New update right now: videos uploaded from a phone does not play properly in FacebookOpera for Windows
@burnout426
HTML5 ok