Three other questions, Mail, Image Block and Element Hider
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A Former User last edited byOne of the main reasons I stayed with O10 was the built in mail client. I don't see anything about that in this version. Maybe an AddOn I haven't been able to find? O10 allowed selective blocking of individual images. I see a few image blocking add-ons, but they seem to block all images, not just those selected. Where do I look? Also, AdBlock Plus has a tool called Element Hiding Helper that allows you to selectively block certain parts of a web page. Is that available here? 
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A Former User last edited by@leocg said in Three other questions, Mail, Image Block and Element Hider: @y0y0 Nope, you need to use an extension. Which extension and for which of the three issues? 
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A Former User last edited by@leocg said in Three other questions, Mail, Image Block and Element Hider: @y0y0 Don't know. 2 and 3. OK, so for the mail client, WHICH extension? All I see are some that provide notifications from remote email services, nothing that replicates the M2 built-in Client. 
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blackbird71 last edited byThere are signficant differences in an eMail client from a web browser. Olde Opera used essentially separate code modules for each funtion, which shared some common user interface coding that made them appear as a unit. Any "internal" eMail client for a browser would have to be architected essentially that same way, since the eMail protocols and functionality are not normally part of a browser rendering engine, especially the chromium engine. Likewise, the detailed support for an eMail extension is typically not present in a browser engine. Since there are a number of widely-used, standalone eMail clients 'out there' (Thunderbird, Outlook, etc), there is a limited 'market' demand for an internal eMail capability in a browser. Vivaldi is exploring this with their browser, but nothing has yet emerged for public distribution after several years of design effort. An eMail client (either internal or standalone) represents a very reliability-demanding design that must essentially end up glitch-free in all its modes, so there is a limited risk-reward payoff for its design. 
