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    [Solved]Opera screen flickering

    Opera for Windows
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    • A Former User
      A Former User last edited by

      Hello, folks

      I have an issue with Opera that doesn't seem to be that common, nor do I know how to troubleshoot it.
      Whenever the mouse cursor goes over an active link on the page and the link in the lower left corner of the page shows up, the browser screen repositions itself by a few pixels. As soon as I move cursor over a link-free area, it resumes initial position.
      As nowadays all pages are almost covered in links, this leads to a very upsetting flickering that can become quite bothersome for the eye.

      Never had this issue with other browsers until now and can't seem to find help for it.
      I've recently switched to Opera from Edge and this is a major bump in the switch process 😞
      Anyone has any idea why this happens ?

      Using Opera on an Asus laptop, Windows 10, no extensions installed.

      Thanks for the help!
      Daniel

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      • abusivefather
        abusivefather last edited by

        Look like driver problems.

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        • A Former User
          A Former User last edited by

          Thx for the input!
          Reckon video card driver compatibility might be an issue ?
          Coz the drivers are all good, recently installed Windows and all original and updated drivers.

          Thx

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          • leocg
            leocg Moderator Volunteer last edited by

            Reckon video card driver compatibility might be an issue ?

            See if opera://gpu/ says something about it.

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            • A Former User
              A Former User last edited by

              To be honest, I have no idea how to interpret the opera://gpu/ thing or if it has anything to do with the screen flickering.
              Anyone that has more knowledge and may help ? I'll paste below what seems to be of importance..

              Graphics Feature Status
              Canvas: Hardware accelerated
              Flash: Hardware accelerated
              Flash Stage3D: Hardware accelerated
              Flash Stage3D Baseline profile: Hardware accelerated
              Compositing: Hardware accelerated
              Multiple Raster Threads: Enabled
              Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
              Rasterization: Software only. Hardware acceleration disabled
              Video Decode: Hardware accelerated
              Video Encode: Hardware accelerated
              VPx Video Decode: Software only, hardware acceleration unavailable
              WebGL: Hardware accelerated
              WebGL2: Hardware accelerated
              Driver Bug Workarounds
              clear_uniforms_before_first_program_use
              disable_discard_framebuffer
              disable_framebuffer_cmaa
              exit_on_context_lost
              force_cube_complete
              msaa_is_slow
              scalarize_vec_and_mat_constructor_args
              texsubimage_faster_than_teximage
              Problems Detected
              VPx decoding is too slow on Intel Broadwell, Skylake, and CherryView: 616318
              Disabled Features: accelerated_vpx_decode
              Some drivers are unable to reset the D3D device in the GPU process sandbox
              Applied Workarounds: exit_on_context_lost
              TexSubImage is faster for full uploads on ANGLE
              Applied Workarounds: texsubimage_faster_than_teximage
              Clear uniforms before first program use on all platforms: 124764, 349137
              Applied Workarounds: clear_uniforms_before_first_program_use
              Always rewrite vec/mat constructors to be consistent: 398694
              Applied Workarounds: scalarize_vec_and_mat_constructor_args
              ANGLE crash on glReadPixels from incomplete cube map texture: 518889
              Applied Workarounds: force_cube_complete
              On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
              Applied Workarounds: msaa_is_slow
              Framebuffer discarding can hurt performance on non-tilers: 570897
              Applied Workarounds: disable_discard_framebuffer
              Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
              Applied Workarounds: disable_framebuffer_cmaa
              Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
              Disabled Features: rasterization
              Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
              Disabled Features: native_gpu_memory_buffers

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              • leocg
                leocg Moderator Volunteer last edited by

                To be honest, I have no idea how to interpret the opera://gpu/ thing or if it has anything to do with the screen flickering

                Take a look at error messages at the bottom. Also check if there are any mentions to driver issues.

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                • leocg
                  leocg Moderator Volunteer last edited by

                  Disabling hardware acceleration makes any difference?

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                  • A Former User
                    A Former User last edited by

                    Disabling hardware acceleration makes any difference?

                    Hey.

                    It did make a difference, indeed. I was so sure I've tried that, previously ... 🙂
                    Anyhow, thanks very much for your help! Appreciate it!

                    Have a beer on me!

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