[Solved]Opera screen flickering

  • Hello, folks

    I have an issue with Opera that doesn't seem to be that common, nor do I know how to troubleshoot it.
    Whenever the mouse cursor goes over an active link on the page and the link in the lower left corner of the page shows up, the browser screen repositions itself by a few pixels. As soon as I move cursor over a link-free area, it resumes initial position.
    As nowadays all pages are almost covered in links, this leads to a very upsetting flickering that can become quite bothersome for the eye.

    Never had this issue with other browsers until now and can't seem to find help for it.
    I've recently switched to Opera from Edge and this is a major bump in the switch process :(
    Anyone has any idea why this happens ?

    Using Opera on an Asus laptop, Windows 10, no extensions installed.

    Thanks for the help!
    Daniel

  • Look like driver problems.

  • Thx for the input!
    Reckon video card driver compatibility might be an issue ?
    Coz the drivers are all good, recently installed Windows and all original and updated drivers.

    Thx

  • Reckon video card driver compatibility might be an issue ?

    See if opera://gpu/ says something about it.

  • To be honest, I have no idea how to interpret the opera://gpu/ thing or if it has anything to do with the screen flickering.
    Anyone that has more knowledge and may help ? I'll paste below what seems to be of importance..

    Graphics Feature Status
    Canvas: Hardware accelerated
    Flash: Hardware accelerated
    Flash Stage3D: Hardware accelerated
    Flash Stage3D Baseline profile: Hardware accelerated
    Compositing: Hardware accelerated
    Multiple Raster Threads: Enabled
    Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
    Rasterization: Software only. Hardware acceleration disabled
    Video Decode: Hardware accelerated
    Video Encode: Hardware accelerated
    VPx Video Decode: Software only, hardware acceleration unavailable
    WebGL: Hardware accelerated
    WebGL2: Hardware accelerated
    Driver Bug Workarounds
    clear_uniforms_before_first_program_use
    disable_discard_framebuffer
    disable_framebuffer_cmaa
    exit_on_context_lost
    force_cube_complete
    msaa_is_slow
    scalarize_vec_and_mat_constructor_args
    texsubimage_faster_than_teximage
    Problems Detected
    VPx decoding is too slow on Intel Broadwell, Skylake, and CherryView: 616318
    Disabled Features: accelerated_vpx_decode
    Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
    TexSubImage is faster for full uploads on ANGLE
    Applied Workarounds: texsubimage_faster_than_teximage
    Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
    Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args
    ANGLE crash on glReadPixels from incomplete cube map texture: 518889
    Applied Workarounds: force_cube_complete
    On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
    Applied Workarounds: msaa_is_slow
    Framebuffer discarding can hurt performance on non-tilers: 570897
    Applied Workarounds: disable_discard_framebuffer
    Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
    Applied Workarounds: disable_framebuffer_cmaa
    Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
    Disabled Features: rasterization
    Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
    Disabled Features: native_gpu_memory_buffers

  • To be honest, I have no idea how to interpret the opera://gpu/ thing or if it has anything to do with the screen flickering

    Take a look at error messages at the bottom. Also check if there are any mentions to driver issues.

  • Disabling hardware acceleration makes any difference?

  • Disabling hardware acceleration makes any difference?

    Hey.

    It did make a difference, indeed. I was so sure I've tried that, previously ... :)
    Anyhow, thanks very much for your help! Appreciate it!

    Have a beer on me!

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