blurry web site text and opera menus
- 
					
					
					
					
trojanobelix last edited byVersion 40.0.2308.15/ W10 1607 / Intel 530 graphics with newest driver 15.40 Parts of Opera gets displayed blurry (website content, Menue, tabs) 
 After scrolling (site content) or mouse over this part is displayed correct again for a while. But then blurring starts again.
 Only with Opera an not with other software.Extension all deactivated. 
 `
 Any idea?Best regards 
- 
					
					
					
					
trojanobelix last edited byok. Thanks. That seems to solve the problem. Mhmm, but I think my configuration (Onboard Intel graphics, original Intel driver) is the most used configuration in the world. Is it a graphics driver or Opera problem? Ìs it worth a bugreport? 
- 
					
					
					
					
trojanobelix last edited byGraphics Feature Status -Canvas: Hardware accelerated 
 -Flash: Hardware accelerated
 -Flash Stage3D: Hardware accelerated
 -Flash Stage3D Baseline profile: Hardware accelerated
 -Compositing: Hardware accelerated
 -Multiple Raster Threads: Enabled
 -Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
 -Rasterization: Hardware accelerated
 -Video Decode: Hardware accelerated
 -Video Encode: Hardware accelerated
 -WebGL: Hardware acceleratedDriver Bug Workarounds -clear_uniforms_before_first_program_use 
 -disable_discard_framebuffer
 -disable_framebuffer_cmaa
 -exit_on_context_lost
 -force_cube_complete
 -msaa_is_slow
 -scalarize_vec_and_mat_constructor_args
 -texsubimage_faster_than_teximageProblems Detected -Some drivers are unable to reset the D3D device in the GPU process sandbox 
 Applied Workarounds: exit_on_context_lost-TexSubImage is faster for full uploads on ANGLE 
 Applied Workarounds: texsubimage_faster_than_teximage-Clear uniforms before first program use on all platforms: 124764, 349137 
 Applied Workarounds: clear_uniforms_before_first_program_use-Always rewrite vec/mat constructors to be consistent: 398694 
 Applied Workarounds: scalarize_vec_and_mat_constructor_args-ANGLE crash on glReadPixels from incomplete cube map texture: 518889 
 Applied Workarounds: force_cube_complete-On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 
 Applied Workarounds: msaa_is_slow-Framebuffer discarding can hurt performance on non-tilers: 570897 
 Applied Workarounds: disable_discard_framebuffer-Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198 
 Applied Workarounds: disable_framebuffer_cmaa-Native GpuMemoryBuffers have been disabled, either via about:flags or command line. 
 Disabled Features: native_gpu_memory_buffers
 I can not find a flag called "native_gpu_memory_buffers" 
 Also the issue tracker linked in the Problems Detected gives (me!) no helpful information for my problem
- 
					
					
					
					
phersheus last edited byI had the same problem, disabling hardware acceleration did it for me (or using the nvidia gpu did it too, but I didnt want the battery to drain faster just by using opera). You can disable the HW acceleration by going to settings-> Browser -> in the bottom, check "show advanced settings"-> Uncheck "Use hardware acceleration when available". Hope this helps 
- 
					
					
					
					
carp3di3m last edited byI had the same problem, disabling hardware acceleration did it for me (or using the nvidia gpu did it too, but I didnt want the battery to drain faster just by using opera). You can disable the HW acceleration by going to settings-> Browser -> in the bottom, check "show advanced settings"-> Uncheck "Use hardware acceleration when available". Hope this helps Thanks that helped.