Hey there!
I’ve been exploring real-time streaming solutions as well, and I can definitely relate to how challenging it can be to achieve low latency for live interactions. Ant Media Server sounds like a fantastic option with its WebRTC-based streaming!
On a related note, I’ve been working on Big Bass Bonanza, an exciting slot game experience, and I’ve noticed that real-time communication plays a crucial role in engaging players, especially with live game features. If you're working on anything with interactive components, you might want to check out the performance and real-time features that tools like https://bigbassbonanza.cc/ can offer.