Implement WebGPU Feature
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sunatolif last edited by leocg
As things like Three.js and BabylonJS are becoming more and more powerful (with BabylonJS now in version 5 and nearly fully supporting WebGP), I have been searching for the best browser, any browser besides Chromium to run my BabylonJS projects. This is the hugest feature to boast for the Opera platform 'right now', IMO. This needs to be on the feature list page so people can see the amazing things possible without having to install a game engine, a game program, making the Opera browser nearly the only program they would need to experience full fidelity bleeding edge graphical experiences. There was only one other post about WebGPU on these forums and it was from 2021 i believe. Can we please get some clarity and transparency on where Opera (OperaGX) is at with WebGPU without digging through dev codes or release notes? It should be easy and forefront for the gamers browser version. Thank you for your careful consideration.
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sunatolif last edited by
BabylonJS is in version 5+ and is focusing on WebGPU to stand side by side with WebGL.
I found only one other post in the forum about WebGPU, but I see no other information on it.
It is important for OperaGX, and any other browser to take advantage of this wonderful new exciting implementation because with it there are no other downloads. The browser that uses WebGPU doesn't require a game installer, it doesn't require a third party game repository platform, it doesn't require anything else except the browser, making that browser really exceptional and huge.
This is the future. Like, for real. Where is Opera at with WebGPU? This needs to be front page feature list type content at least for OperaGX.
Thank you for your careful consideration.
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leocg Moderator Volunteer last edited by
@sunatolif According to opera://flags/#enable-unsafe-webgpu, WebGPU is stiil disabledby default in Chromium and seems to be very experimental yet.
Despite that, opera://gpu shows WebGPU as hardware accelerated.
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Anawilliam Banned last edited by
@sunatolif said in Status of WebGPU Feature:
As things like Three.js and BabylonJS are becoming more and more powerful (with BabylonJS now in version 5 and nearly fully supporting WebGP), I have been searching for the best browser, any browser besides Chromium to run my BabylonJS projects. This is the hugest feature to boast for the Opera platform 'right now', IMO. This needs to be on the feature list page so people can see the amazing things possible without having to install a game engine, a game program, making the Opera browser nearly the only program they would need to experience full fidelity bleeding edge graphical experiences. There was only one other post about WebGPU on these forums and it was from 2021 i believe. Can we please get some clarity and transparency on where Opera (OperaGX) is at with WebGPU without digging through dev codes or release notes? It should be easy and forefront for the gamers browser version. Thank you for your careful consideration.
WebGPU is a new graphics API for the web that provides lower-level access to the GPU, enabling more efficient and performant graphics rendering. As of February 2023, WebGPU is supported in the latest versions of Firefox and Chrome, but not yet in Safari or Edge. Opera has been experimenting with WebGPU support and is expected to add it in a future release, but I do not have information on when that will be.
It's important to note that while WebGPU provides a powerful new tool for graphics rendering on the web, it's not the only factor in determining the best browser for running BabylonJS or Three.js projects. The overall performance and stability of the browser, as well as compatibility with the specific project you're working on, are also important considerations. It's always a good idea to test your projects on multiple browsers to ensure the best experience for your users.
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