Travando Frame nas Lives da Twitch
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A Former User last edited by leocg
Olá, estou com um problema na reprodução da live da twitch pois toda vez que mudo de aba e estou com uma live na twitch aberta quando volto para a live o frame está travado e não normal ao vivo, vou postar o gpu aqui em baixo.
Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Flash: Software only. Hardware acceleration disabled Flash Stage3D: Software only. Hardware acceleration disabled Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled Compositing: Software only. Hardware acceleration disabled Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Disabled Rasterization: Software only. Hardware acceleration disabled Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Enabled Video Decode: Software only. Hardware acceleration disabled Viz Service Display Compositor: Disabled WebGL: Software only, hardware acceleration unavailable WebGL2: Software only, hardware acceleration unavailable Problems Detected Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Version Information Data exported 2018-11-30T03:59:43.593Z Browser version OPR/57.0.3098.76 Operating system Windows NT 10.0.17134 ANGLE commit id unknown hash 2D graphics backend Skia/70 Command Line "C:\Users\Dell\AppData\Local\Programs\Opera\57.0.3098.76\opera.exe" --enable-quic --ran-launcher --start-maximized --use-turbo2 --ran-launcher --flag-switches-begin --disable-features=SharedArrayBuffer --flag-switches-end --use-turbo2 --enable-quic Driver Information Initialization time 337 In-process GPU false Passthrough Command Decoder false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x1616 GPU1 VENDOR = 0x10de, DEVICE= 0x1340 Optimus false AMD switchable false Desktop compositing Aero Glass Direct Composition false Supports overlays false Overlay capabilities Diagonal Monitor Size of \\.\DISPLAY1 13.9" Driver D3D12 feature level Not supported Driver Vulkan API version Vulkan API 1.1.0 Driver vendor Intel Corporation Driver version 20.19.15.4531 Driver date 9-29-2016 GPU CUDA compute capability major version 0 Pixel shader version 3.00 Vertex shader version 3.00 Max. MSAA samples 4 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER Google SwiftShader GL_VERSION OpenGL ES 3.0 SwiftShader 4.1.0.2 GL_EXTENSIONS GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_texture_format_BGRA8888 GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint GL_NV_fence GL_NV_framebuffer_blit GL_NV_read_depth Disabled Extensions Disabled WebGL Extensions Window system binding vendor Google Inc. Window system binding version 1.4 SwiftShader 4.1.0.2 Window system binding extensions EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 GPU_READ, SCANOUT RGBA_8888 GPU_READ, SCANOUT BGRX_8888 Software only BGRX_1010102 Software only RGBX_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Display(s) Information Info Display[2528732444] bounds=[0,0 1366x768], workarea=[0,0 1366x728], scale=1, external. Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL} Bits per color component 8 Bits per pixel 24 Video Acceleration Information Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps Encode h264 main up to 3840x2176 pixels and/or 30.000 fps Encode h264 high up to 3840x2176 pixels and/or 30.000 fps Diagnostics ... loading ... Driver Information for Hardware GPU Initialization time 268 In-process GPU false Passthrough Command Decoder false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x1616 GPU1 VENDOR = 0x10de, DEVICE= 0x1340 Optimus false AMD switchable false Desktop compositing Aero Glass Direct Composition false Supports overlays false Overlay capabilities Diagonal Monitor Size of \\.\DISPLAY1 13.9" Driver D3D12 feature level Not supported Driver Vulkan API version Not supported Driver vendor Intel Corporation Driver version 20.19.15.4531 Driver date 9-29-2016 GPU CUDA compute capability major version 0 Pixel shader version 3.00 Vertex shader version 3.00 Max. MSAA samples 4 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER Google SwiftShader GL_VERSION OpenGL ES 3.0 SwiftShader 4.1.0.2 GL_EXTENSIONS GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_texture_format_BGRA8888 GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint GL_NV_fence GL_NV_framebuffer_blit GL_NV_read_depth Disabled Extensions Disabled WebGL Extensions Window system binding vendor Google Inc. Window system binding version 1.4 SwiftShader 4.1.0.2 Window system binding extensions EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Graphics Feature Status for Hardware GPU Canvas: Software only, hardware acceleration unavailable Flash: Software only. Hardware acceleration disabled Flash Stage3D: Software only. Hardware acceleration disabled Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled Compositing: Software only. Hardware acceleration disabled Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Out-of-process Rasterization: Disabled Hardware Protected Video Decode: Disabled Rasterization: Software only. Hardware acceleration disabled Skia Deferred Display List: Disabled Skia Renderer: Disabled Surface Synchronization: Enabled Video Decode: Software only. Hardware acceleration disabled Viz Service Display Compositor: Disabled WebGL: Software only, hardware acceleration unavailable WebGL2: Software only, hardware acceleration unavailable Problems Detected for Hardware GPU Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Viz service display compositor is not enabled by default. Disabled Features: viz_display_compositor Skia renderer is not used by default. Disabled Features: skia_renderer Skia deferred display list is not used by default. Disabled Features: skia_deferred_display_list Log Messages GpuProcessHostUIShim: GpuProcessHostUIShim: