I am experiencing the same problem. Complete computer crash on full-screen.

Version Information
Data exported 01/08/2016, 03:04:23
Browser version OPR/38.0.2220.41
Operating system Windows NT 10.0
Software rendering list version 0
Driver bug list version 8.66
ANGLE commit id unknown hash
2D graphics backend Skia
Command Line Args Files (x86)\Opera\38.0.2220.41\opera.exe" --ran-launcher --system-dpi-setting=96 --alt-high-dpi-setting=96 --flag-switches-begin --disable-direct-write --with-feature:hi-resolution-thumbnails --ignore-gpu-blacklist --enable-lcd-text --flag-switches-end --disable-direct-npapi-requests --use-turbo2
Driver Information
Initialization time 72
In-process GPU false
Sandboxed false
GPU0 VENDOR = 0x10de, DEVICE= 0x0fd2
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Diagonal Monitor Size of \.\DISPLAY4 24.0"
Diagonal Monitor Size of \.\DISPLAY1 15.5"
Diagonal Monitor Size of \.\DISPLAY2 15.5"
Diagonal Monitor Size of \.\DISPLAY3 15.5"
Diagonal Monitor Size of \.\DISPLAY1 24.0"
Driver vendor NVIDIA
Driver version 10.18.13.5362
Driver date 7-22-2015
Pixel shader version 5.0
Vertex shader version 5.0
Max. MSAA samples 8
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (NVIDIA GeForce GT 640M Direct3D11 vs_5_0 ps_5_0)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.unknown hash)
GL_EXTENSIONS GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer GL_EXT_map_buffer_range GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_rg GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_compressed_ETC1_RGB8_texture GL_EXT_sRGB GL_ANGLE_depth_texture GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_disjoint_timer_query GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_discard_framebuffer GL_EXT_debug_marker GL_OES_EGL_image GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug GL_ANGLE_lossy_etc_decode
Disabled Extensions
Window system binding vendor Google Inc. (adapter LUID: 0000000000014e0e)
Window system binding version 1.4 (ANGLE 2.1.0.unknown hash)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_ANGLE_flexible_surface_compatibility
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0