@burnout426 said in YouTube became a scrambled mess:
[...]if you can turn on hardware acceleration and find an Angle flag setting that avoids the problem and gives you hardware acceleration for things [...], you'll get better performance.
It seems that with hardware acceleration turned on, any D3D Angle flag setting would ruin the visuals (weirdly, first video after picking any D3D-related option looked normal, the issue would start with starting of another video). However, OpenGL works just fine.
So glad I don't have to sacrifice performance for normal visuals. Thanks again!