I tested the client-side of the online game I created in Game Maker on Opera GX, successfully connecting to the server. However, no data is being received from the server to the client. I tried various necessary methods like "network_connect_async", "network_socket_ws", "ws://", and so on. But when I send another piece of data from the client to the connected server, the connection drops on the server side. In short, how can I establish a connection for my online game in Opera GX? I've done some research but couldn't find a solution. Is a certificate required? Do I need to establish a secure connection? Opera GX already has a certificate, but when I try a secure connection with "wss://", it doesn't connect to the server at all. If you could help, I would greatly appreciate it, as I couldn't find detailed information on this topic.
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