<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Inside Opera’s Evolving Design Loop]]></title><description><![CDATA[<p dir="auto">The shift toward interactive prototyping isn’t just changing how quickly designers can work. It’s changing where design ends and engineering begins. Across Opera’s mobile products, designers are increasingly moving from static concepts to working prototypes, testing interactions, exploring technical constraints, and iterating before engineering gets involved. I asked four lead designers, Oleksii (Opera Mini), Alex […]</p>
<p dir="auto">Read full blog post: <strong><a href="https://blogs.opera.com/mobile/2026/09/inside-operas-evolving-design-loop/" target="_blank" rel="noopener noreferrer nofollow ugc">Inside Opera’s Evolving Design Loop</a></strong></p>
]]></description><link>https://forums.opera.com/topic/89611/inside-opera-s-evolving-design-loop</link><generator>RSS for Node</generator><lastBuildDate>Fri, 18 Sep 2026 18:28:34 GMT</lastBuildDate><atom:link href="https://forums.opera.com/topic/89611.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 18 Sep 2026 16:25:53 GMT</pubDate><ttl>60</ttl></channel></rss>